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Thread: GNB feedback.

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  1. #16
    Player
    CidHeiral's Avatar
    Join Date
    Dec 2021
    Posts
    1,702
    Character
    Cid Heiral
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Zairava View Post
    What irony? Are you really going to compare an entire job overhaul to a CD being shortened and a single ability being given a charge? Give me a break.
    Your continual mischaracterization of the changes only furthers the point. You are entitled to like whatever job design you wish, but don't pretend you care about jobs getting lobotomized. You are no different than the people who got DRK and every other job gutted.

    Case in point:

    Quote Originally Posted by Zairava View Post
    I don't know if I'd say it's bottom barrel but in terms of individuality oh my god yes it is.

    Other mmos might feel worse to play generally speaking but at least they're classes actually have distinct features from one another in forms that aren't "this deals damage" or "this deals damage but *every minute or two*"

    Like yeah I enjoy the hell out of current patch GNB but that doesn't change how absolutely shallow differences in mechanics, if any, are between jobs. The water doesn't go above my ankles.
    "I enjoy the hell out of this job getting homogenized but man it sucks that all the jobs are homogenized."

    You are the target audience, dude.

    Quote Originally Posted by Reginald_Cain View Post
    that being said I too was confused by how these awesome changes ruined the job for some people being its dopamine more often. Some people don't enjoy the things we like and have more fun working around the job jank to discover flavor thru overcoming painpoints rather than playing renzokuken simulator.
    If all someone cares about is looking at flashy spell effects then I can see how they would love the changes. Personally I need more than that from a job to find it enjoyable.
    (2)
    Last edited by CidHeiral; 01-10-2026 at 01:17 PM.