Page 1 of 7 1 2 3 ... LastLast
Results 1 to 10 of 67

Thread: GNB feedback.

Hybrid View

  1. #1
    Player
    Zairava's Avatar
    Join Date
    Dec 2021
    Posts
    724
    Character
    Grimahed Darkovin
    World
    Lamia
    Main Class
    Dark Knight Lv 100

    GNB feedback.

    Yeah, just going to say it. Despite my harped about homogenization in the past, I LIKE the GNB changes. I LIKE using Lionheart more and GF being a charged action. These changes single handedly made GNB being in a meh spot for me to my favorite tank out of the four, by far, and back into possibly my top favorite jobs.

    In fact, give me MORE Lionheart, that's about the only thing I want for it right now that comes to mind. give me Lionheart continuation. Even MORE air time. It would help alleviate the awkward space where you stand on the ground before using the next one too.

    I like how busy it is, I like the changes despite being largely critical of the homogenization of the others. Don't revert them unless you pull something out that flows better, it's been a huge net positive in my eyes.

    Maybe something more can be done with cartridges or something, maybe put a debuff on the enemy and have that replace sonic break, as it stands I don't like how sonic break is just something you apply every 60s. Give something more actively maintained.

    Edit: hell, go all in. make it the speed tank, we're already basically there. lol
    (3)
    Last edited by Zairava; 01-02-2026 at 12:43 AM.

  2. #2
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,697
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    I think this iteration of Gunbreaker, while obviously less "challenging" in the preparation of your burst, actually comes with other optimization options as a "new challenge", which is something I unironically enjoy on Gunbreaker and previously also Black Mage on the 7.2 change (I was a huge fan of that job prior to it to begin with).

    The flexibility it provides allows for some good ways to interact with raid mechanics without having to ride very cooldown to its upmost limit. Doubling the Cartridge limit with Bloodfest is also nice.

    That said, "speed tank" would be nice as this is something we havent had in quite a while (I miss you Stormblood DRK ;n; ) and PvP GNB in I think 5.X days had an iteration of Speed Tank where using cartridge Actions built stacks of speed you had to maintain with more cartridge spenders or in the previous case Lightning Shot. While not the strongest, it felt quite different and refreshing.

    Thumbs up across the board.
    (1)

  3. #3
    Player
    Zairava's Avatar
    Join Date
    Dec 2021
    Posts
    724
    Character
    Grimahed Darkovin
    World
    Lamia
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    I think this iteration of Gunbreaker, while obviously less "challenging" in the preparation of your burst, actually comes with other optimization options as a "new challenge", which is something I unironically enjoy on Gunbreaker and previously also Black Mage on the 7.2 change (I was a huge fan of that job prior to it to begin with).

    The flexibility it provides allows for some good ways to interact with raid mechanics without having to ride very cooldown to its upmost limit. Doubling the Cartridge limit with Bloodfest is also nice.

    That said, "speed tank" would be nice as this is something we havent had in quite a while (I miss you Stormblood DRK ;n; ) and PvP GNB in I think 5.X days had an iteration of Speed Tank where using cartridge Actions built stacks of speed you had to maintain with more cartridge spenders or in the previous case Lightning Shot. While not the strongest, it felt quite different and refreshing.

    Thumbs up across the board.
    StB DRK, you'll forever be missed..
    (0)

  4. #4
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    2,092
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    I mean for me its more easy to play and comfortable but I'm not a gunbreaker main, I kinda don't know how previous GNB mains feel about having less to manage and being a 1 minute job now, I'm guessing a mixed bag of opinions.

    I just kinda hope we can have less tanks strictly tied to one minute (or two minute) rotations and have better filler then 1, 2, 3, if PLD/GNB use your builder spender stuff, if drk LOL, if war sometimes you press 4. I think if we had slightly more gcd complexity tanks would be a lot more fun, if jobs moved away from 2 minutes Jobs would be more fun in general.
    (1)

  5. #5
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,697
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Rithy255 View Post
    [...]if jobs moved away from 2 minutes Jobs would be more fun in general.
    *cries in loss of 40s CD cycles on DRK*
    (0)

  6. #6
    Player
    CidHeiral's Avatar
    Join Date
    Dec 2021
    Posts
    1,653
    Character
    Cid Heiral
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Rithy255 View Post
    I mean for me its more easy to play and comfortable but I'm not a gunbreaker main, I kinda don't know how previous GNB mains feel about having less to manage and being a 1 minute job now, I'm guessing a mixed bag of opinions.
    GNB was my favorite tank and I despise these changes. I liked prepping my carts leading into the burst phase and managing downtime, now the job feels completely braindead. I've watched all my favorite jobs one by one get dumbed down and homogenized into one big bland soup this expansion and now there's nothing left. Pretty depressing.
    (5)

  7. #7
    Player
    Reginald_Cain's Avatar
    Join Date
    Sep 2020
    Location
    Gridania
    Posts
    455
    Character
    Reginald Cain
    World
    Exodus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by CidHeiral View Post
    GNB was my favorite tank and I despise these changes. I liked prepping my carts leading into the burst phase and managing downtime, now the job feels completely braindead. I've watched all my favorite jobs one by one get dumbed down and homogenized into one big bland soup this expansion and now there's nothing left. Pretty depressing.
    Pretty dramatic imo. Oh you held carts for burst so skill expressive. This is "brain dead" sentiment is intellectually dishonest and way over stated. I've been playing since early stormblood and ive seen bard, summoner, machinist, dragoon, warrior and all the healers be effectively deleted and replaced with dumbed down version of themselves. This is not that shut up!
    (0)

  8. #8
    Player
    CidHeiral's Avatar
    Join Date
    Dec 2021
    Posts
    1,653
    Character
    Cid Heiral
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Reginald_Cain View Post
    Pretty dramatic imo. Oh you held carts for burst so skill expressive. This is "brain dead" sentiment is intellectually dishonest and way over stated. I've been playing since early stormblood and ive seen bard, summoner, machinist, dragoon, warrior and all the healers be effectively deleted and replaced with dumbed down version of themselves. This is not that shut up!
    Cope at someone else, dude. lol
    (2)

  9. #9
    Player
    Karou_'s Avatar
    Join Date
    Jun 2024
    Posts
    8
    Character
    Giah Nelhah
    World
    Jenova
    Main Class
    Summoner Lv 100
    Quote Originally Posted by CidHeiral View Post
    GNB was my favorite tank and I despise these changes. I liked prepping my carts leading into the burst phase and managing downtime, now the job feels completely braindead. I've watched all my favorite jobs one by one get dumbed down and homogenized into one big bland soup this expansion and now there's nothing left. Pretty depressing.
    I completely agree with you, I totally despise what they did, I used to play 2.45 which was my comfy middle sks. It actually challenged me to think about how to use all my GCDs on p1 FRU to fully optimise my rotation, and now I feel like I've been lobotomized. I know they'll never revert it but I can hope...
    (1)

  10. #10
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    2,092
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by CidHeiral View Post
    GNB was my favorite tank and I despise these changes. I liked prepping my carts leading into the burst phase and managing downtime, now the job feels completely braindead. I've watched all my favorite jobs one by one get dumbed down and homogenized into one big bland soup this expansion and now there's nothing left. Pretty depressing.
    I do agree in the broader sense that I think the state of job design is generally depressing bland soup.

    For me as much as GNB changes are easier for me to play, I do not main GNB, I mostly play PLD or DRK if im tanking I really think GNB changes should only really appeal to GNB players rather then warrior mains who want to get into GNB and have that job simplified for them.

    Another thing was I didn't even really like kaiten on samurai, but yet again I'm not a avid samurai player Just because a job becomes more appealing to me someone who will casually play all jobs, doesn't mean I think it should happen, because the inverse like the PLD rework that completely changed a lot what I liked about the job previously, now I've had to learn and accept that my job is just kinda braindead and bland.

    I think Jobs should try to appeal to different players, they should do things such as make a Proc based Tank, Proc Melee, a core hard GCD tank, Healers with more then one damage buttons, instead of copy and pasting a very similar formular for each job because it gets insanely boring very quickly.
    (5)

Page 1 of 7 1 2 3 ... LastLast