thats a good point. and thats what i meant.
im ok with offline rpgs, people can mod or cheat their asses off in offline singleplayer rpgs if they want to.. nobody will ever be disturbed by that. i dont mind if they cheat the game itself.
from the developers it is NOT intended to let the players see how far they are away from a specific monster, otherwise they would have implemented things like these for their own UI (range metre as an example) why making those numbers visible for players? its like making visible the next chess stroke from the PC in a chess game... i cant seriously understand those people to make everything more easier, as it was supposed to be.. how about a UI feature where you see the cooldown of the enemies abillities? well that would be somethin?
a game where you experience the gameplay on YOUR OWN. i think you forgot what a game is supposed to be.
where are the arguments that you SHOULD be able to see unvisible informations like these? nobody from the +pro side could ever tell me (in an objective way!)
you could also say the same thing to the wide WoW audience in here "what do you do in here?"
such an WoW arrogant behaviour in here, seriously. and you know.. WoW is also still running.



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