Honestly I'd just keep everything vanilla but scale everything up 1.5x to make them easier to read from further away from the screen
Honestly I'd just keep everything vanilla but scale everything up 1.5x to make them easier to read from further away from the screen
One of the biggest complaints of user created addons and UI adjustments, is that people think it makes everything "too cluttered" or ugly. They generally have seen a handful of screenshots of people that plaster their screen with addons, meters, charts and all kinds of crap and think that's what will happen.
What they don't seem to understand is that you do not need to do that. Just because you can add hundreds of addons and fill your screen doesn't mean you should. Most people that know what they're doing will generally only use what they deem necessary and keep their screen clutter free. People just need to understand that it's players who make addons bad, not addons themselves. I myself prefer a minimalist approach to what is on screen, and the things that are there are generally scaled down and tucked neatly away where they aren't detrimental to what it is I'm actually trying to accomplish. If I don't need it, it's not on my screen. If it's somewhat useful but I don't need to see it all the time, I'll have it run in the background and call for it when necessary.
As for damage meters, I understand where people are coming from with how they think it just becomes a numbers game. But what you need to know is that it is already a numbers game. There are minimum standards to how a player needs to perform, and in games like WoW, there are damage standards based upon the quality of their gear. If you have better gear than someone else in your group, you're expected to be doing more damage than them. If they're doing more, it's a clear indication that you're just simply not pulling your weight. You need to either A: learn to play properly, or B: deal with being replaced. It's not "ur geer sux u noob", it's "you don't understand your class and need to practice".
As for things like this:
No, this is wrong. Eyeballing is the absolute worst possible way to know how you're performing. This was an issue in XI for years (and still is), where players think they're performing well, when in reality they're not. You can not watch your damage scroll by on screen and know how well you're doing. You have no idea what your acc is, what your average white/ws/ability damage is, crit rate, etc. unless you actually parse it. No, you don't need to compare it to other players. You can still use it solely on yourself to have valid data on how you're doing though.
Please note what I said:
If what someone else is doing *DOES* impact someone elses ability to play, then it DOES become a concern for that someone else.If what others are doing are impacting our ability to play then it becomes a concern.
This has nothing to do with what others 'think' but what others 'do'.
This also has nothing to do with 'ruin' but only saying it will 'impact'.
No, this is wrong. Eyeballing is the absolute worst possible way to know how you're performing. This was an issue in XI for years (and still is), where players think they're performing well, when in reality they're not. You can not watch your damage scroll by on screen and know how well you're doing. You have no idea what your acc is, what your average white/ws/ability damage is, crit rate, etc. unless you actually parse it. No, you don't need to compare it to other players. You can still use it solely on yourself to have valid data on how you're doing though.
if you need a tool to know that you play well.. or to see if your equipment is better than the old one.. then go ahead. i think you lack of an abillity because of kind of tools like that.
if you add up your stats of your equipment you sure will know if your crit rate is going to be bigger or whatever.
when i have equipped armor with a total of +100 critical rates instead of +50 critical rates bonus..i will probably have a better crit rate then..
hell for what do i need a parser for that to see THIS difference?
add up your dam stats from your armor template. thats about it. there is no need for a parser to see the difference between well and bad equipped players.
when i have a crafted armor template which includes 80+ acc in a total i can see that my accuracy is much higher than an armor that just adds +20 acc
also i can see the difference between a player who knows how to use his skills properly .. and a player who sucks at it or isnt that efficient.
Last edited by Tonkra; 08-28-2012 at 01:50 AM.
Just because you have higher numbers doesn't mean you have any idea on what your % is. You can add your stats and know that you have capped acc? Too much acc for a given fight? Not enough? Once players find out the specific of mob stats that can be possible, but until then you'll need some form of tool to get the specifics.
You're one of those players who just thinks "bigg numbors gud!" and call it a day, aren't you? I'm sorry, but blindly adding stats for the biggest number possible is NOT always the best way to go. As a general rule of thumb, yeah it's going to be better. But at some point you cap, and at some point those stats are wasted on something that would overall be more beneficial.
The point of a DPS meter is that it lets you judge on the fly what your performance is compared to the average or the minimum acceptable level, and it lets you adjust your tactics accordingly. Parsing the results after your raid has been wiping all night is not a good option.if you need a tool to know that you play well.. or to see if your equipment is better than the old one.. then go ahead. i think you lack of an abillity because of kind of tools like that.
if you add up your stats of your equipment you sure will know if your crit rate is going to be bigger or whatever.
when i have equipped armor with a total of +100 critical rates instead of +50 critical rates bonus..i will probably have a better crit rate then..
hell for what do i need a parser for that to see THIS difference?
add up your dam stats from your armor template. thats about it. there is no need for a parser to see the difference between well and bad equipped players.
when i have a crafted armor template which includes 80+ acc in a total i can see that my accuracy is much higher than an armor that just adds +20 acc
also i can see the difference between a player who knows how to use his skills properly .. and a player who sucks at it or isnt that efficient.
The point of an item comparison and statistics addon is that it does the calculations on the fly. There are soft caps and diminishing returns on certain stats which aren't easy to figure out at a glance. Instead of going offline to figure this out with an excel macro (that you also most likely didn't make yourself), you can decide on the spot if an item is a worthwhile upgrade (and if it's not, maybe you won't be a d**k and pass it to someone who can really use it).
accuracy is a luck based term. that you have 90% accuracy doesnt mean, that you will just miss 1 hit of 10 hits everytime.
it can also mean that you miss 4 hits in a row, although you have 90% accuracy.
im coming from a hardcore RVR game (dark age of camelot) where people know how to reach the cap and max out their characters with formulas. and they did not used parsers for that. yet unbelievable.
and its not like it, that you as a player should be able to source out every fucking shit what is going on in the background of the game client. (i am 1 yard away from the target... woo* good to know for ya)
dont believe it, but it should be part of the gaming experience to know on YOUR OWN, if you are to close to the target, and that you get probably hit by pbaeo attacks by him.
i think its more like a cheat tool. and yea, i condemn the WoW playstyle of life!
i survived in MMOs pre WoW. unbelievable.
Last edited by Tonkra; 08-28-2012 at 02:09 AM.
For the people who think addons are the devil and will ruin your game experience, I'm just going to reiterate the fact that you have the control over what you download, use, and the layout of your addons. Not anybody else.
You can be smart and do something such as this:
Instead of being a gigantic turd and doing something like this:
The interesting part about these screenshots, is that they both use roughly the same number of addons.
lapse of good taste or something?
both screenshots looking AWFUL to me. you play a game for the statistics, i play it for my roleplay gaming experience. for fun.
as i said
"and its not like it, that you as a player should be able to source out every fucking shit what is going on in the background of the game client. (i am 1 yard away from the target... woo* good to know for ya)
dont believe it, but it should be part of the gaming experience to know these things on YOUR OWN, if you are too close to the target, and that you get probably hit by pbaeo attacks by him.
thats a kind of cheating tool."
seriously its horrible that they are doing this to the FF franchise. we have no a user created UI's in offline FF's either, poor us.
Last edited by Tonkra; 08-28-2012 at 02:19 AM.
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