Yep, just "liked" your post. Need more gamers like you in the MMO worldi mean HOW UGLY is that please:
congrats, you play a statistic game and not a RPG anymore.
personally.. i want to enjoy the game.. the atmosphere and the design as well. in Final Fantasy XIII, VII, VIII i also dont need a damage meter for having the feel that i am a good player.. i know it, when i can beat the monsters more easily than before. and looking at my dmg numbers on my own.
but there you go. "i did 41,992 k damage! im awesome" "ha i have a longer di** , i did 42k dmg" ;D i dont like that idea. im not playing an egoshooter or a game for the statistics.
i know when i do good damage, therefore i dont need an addon.
addons are for people who lack of this abillity. my opinion![]()
Eh, the bottom part isn't really ugly. The top, however, is disgusting.i mean HOW UGLY is that please:
congrats, you play a statistic game and not a RPG anymore.
personally.. i want to enjoy the game.. the atmosphere and the design as well. in Final Fantasy XIII, VII, VIII i also dont need a damage meter for having the feel that i am a good player.. i know it, when i can beat the monsters more easily than before. and looking at my dmg numbers on my own.
but there you go. "i did 41,992 k damage! im awesome" "ha i have a longer di** , i did 42k dmg" ;D i dont like that idea. im not playing an egoshooter or a game for the statistics.
i know when i do good damage, therefore i dont need an addon.
addons are for people who lack of this abillity. my opinion
well even the bottom part. it looks like "stracraft" very spacy, and not wow'ish. its just unprofessional and not that good looking like the original WoW classic UI. for me its destroys the atmosphere. but it seems to be just me.
fact is, that user interface has nothing left of WoW art style.
but well.. the most important thing is that you have the option to see that you are 15 yards away from the mob *sarcasm off*
Last edited by Tonkra; 08-21-2012 at 10:03 PM.
Damage Meters - It's going to happen. We already have a parser that anyone vested in endgame is using. Deal with it.
Scrolling Battle Text (to organize all the damage I deal/heals I receive to the center of the screen in HUD form ( ).
Gatherer - I plan to level my miner and would like to have an addon that marks all possible nodes on my map/minimap.
Unitframes mod - Eventually I'll get tired of the default UI and want to change it up. See pic below.. Why do people always post the ugliest pics of WoW addons for their complaints... oh right nvm.
One Bag - One bag with 100 slots and everything visible is better than opening 4 bags. See pic below.
Cooldown bar - Countdown for abilities that will come off cooldown. Bar can be shortened to show 30s, 60s, 90s. See pic below it is above my bottom action bar.
Threat Meter - This one I almost completely expect to see. SE has already given us a way to gauge threat it's only a matter of time till someone puts that in numerical form on top of a bar.
Distance display - Would be soooo useful for BRD. Gives you a nice number in top portion of screen telling you how far you are from mob. Number is color coded by distance. Red = out of range etc.
I always thought the original WoW UI while functional and intuitive it wasn't very good to look at. Like the spacey/starcraft one here a lot more.
Anyways thats it for now. I'm sure I'm forgetting some though.
Last edited by TimonLoon; 08-21-2012 at 10:06 PM.
- Kurokikaze
This is how I feel when I read posts on these boards:
@Tonkra
Ever heard the word customization? Why would I care about what others do with their own UI as long as it doesn't affect me?
Antipika.
Deathsmiles II-X - Difficulty Lv.2+ (1CC/2LC ALL clear) : http://youtu.be/pjRuwv_-MlI?hd=1
Touhou 13 - Ten Desires (all clear) : http://www.youtube.com/view_play_list?p=PL194872B2BBA7CA67
Touhou 12.5 - Double Spoiler (all clear) : http://www.youtube.com/view_play_list?p=BD180E7054F3C1A2
Touhou 9.5 - Shoot the Bullet (all clear) : http://www.youtube.com/view_play_list?p=53B01AAE8A03BDD1
Touhou 8 - Imperishable Night (all clear) : http://www.youtube.com/view_play_list?p=7A5C1FF6BDAD1C1B
well for me its frightening enough to see that abiously many people dont care about atmosphere and roleplaying than on dmg numbers. but you are right, everyone can does what he wants to.
well first, its not anyone its just you and many others. secondly i havent played with that many guys who used parsers in the background.. happily.
and i was asking myself.. well we succeded in that battle.. am i a better player next time when i know how much damage i did in a total? ;XD
Last edited by Tonkra; 08-21-2012 at 10:15 PM.
Theres time for atmosphere and roleplaying while playing the storyline. When I'm playing in my free time and doing endgame shit I want to be as effective/efficient as possible for my group.
- Kurokikaze
This is how I feel when I read posts on these boards:
If users spend time to make these ugly UI, their choice. As for the atmosphere, you have people playing XIV while disabling BGM and listening do dubstep. It's just as bad. Should something be done to prevent that?
Antipika.
Deathsmiles II-X - Difficulty Lv.2+ (1CC/2LC ALL clear) : http://youtu.be/pjRuwv_-MlI?hd=1
Touhou 13 - Ten Desires (all clear) : http://www.youtube.com/view_play_list?p=PL194872B2BBA7CA67
Touhou 12.5 - Double Spoiler (all clear) : http://www.youtube.com/view_play_list?p=BD180E7054F3C1A2
Touhou 9.5 - Shoot the Bullet (all clear) : http://www.youtube.com/view_play_list?p=53B01AAE8A03BDD1
Touhou 8 - Imperishable Night (all clear) : http://www.youtube.com/view_play_list?p=7A5C1FF6BDAD1C1B
I'm sorry, but this is not how you properly create your personal UI.i mean HOW UGLY is that please:
congrats, you play a statistic game and not a RPG anymore.
personally.. i want to enjoy the game.. the atmosphere and the design as well. in Final Fantasy XIII, VII, VIII i also dont need a damage meter for having the feel that i am a good player.. i know it, when i can beat the monsters more easily than before. and looking at my dmg numbers on my own.
but there you go. "i did 41,992 k damage! im awesome" "ha i have a longer di** , i did 42k dmg" ;D i dont like that idea. im not playing an egoshooter or a game for the statistics.
i know when i do good damage, therefore i dont need an addon.
addons are for people who lack of this abillity. my opinion
Here, let me show you how its done:
![]()
Last edited by Risae; 08-21-2012 at 10:16 PM.
i am able to see for example that there is better equipment on the market available than artifact stuff or what the heck ever..i dont need a parser for that..
it goes like this: better equipment -> the more damage you do. i dont know if you experience this, too.
i am coming from DAOC (Dark Age of Camelot) which is a hardcore PvP game, there was no dmg meter at all, and people knew how they maxed out their chars till perfection (with armor templates they created on their own) and to reach for example the casting speed cap for mages. (which was not that easy). it didnt need dmg di**-o-meters.
trust me
Last edited by Tonkra; 08-21-2012 at 10:18 PM.
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