They should make a second version that exclusively works on mad lalafell
They should make a second version that exclusively works on mad lalafell

i love how this thread exists alongside the one to remove it from the game
it gives me joy
honestly when used well. rescue is a saver in savage/extreme and other content.
it can also be used poorly and humorously.
perhaps for the safety of us all and to prevent temptation by bored healers keep it at one.
i still recall being rescued on cooldown on a boss fight by a bored healer whilst i was on bard. it didnt affect my rotation other than when i was laughing (as im sure the healer knew) and i found it funny
Last edited by lievaordiea; 12-31-2025 at 10:08 PM. Reason: too many honestlys like yikes

i love how this thread exists alongside the one to remove it from the game
it gives me joy
honestly when used well. rescue is a saver in savage/extreme and other content.
it can also be used poorly and humorously.
perhaps for the safety of us all and to prevent temptation by bored healers keep it at one.
i still recall being rescued on cooldown on a boss fight by a bored healer whilst i was on bard. it didnt affect my rotation other than when i was laughing (as im sure the healer knew) and i found it funny
If they can't give us a charge, at least let us use it out of combat for more shenanigans, or even a way to yoink players to hard to reach areas, like some lookout points... That'd be a nice change... It won't be abused consistently... I swear...
SWTOR does allow certain Jedi/Sith jobs to Force Push or Pull someone to help them reach certain locations for holocron collecting. The caveat, however, is that the players have to initiate a duel because they're still considered combat skills.
In lieu of any dueling option, FF14 could just make it than you can only use your push/pull skills on people you've invited into a party so the yoinking becomes opt-in (and if abused, the other player can simply drop the party).
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