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  1. #11
    Player
    Greyhawk's Avatar
    登録日
    2013/08/26
    投稿
    716
    Character
    Coven Whitewolf
    World
    Hyperion
    Main Class
    賢者 Lv 100
    I used Rescue twice tonight on DPS that were more focused on their hotbar than the mechanics.

    And, it saved them from dying in the raid.

    People need to stop this 'one bad apple' mentality.
    (7)

  2. #12
    Player
    VeyaAkemi's Avatar
    登録日
    2022/11/27
    投稿
    1,119
    Character
    Veya Akemi
    World
    Marilith
    Main Class
    ヴァイパー Lv 100
    Quote 引用元:Absurdity 投稿を閲覧
    I wouldn't be surprised if there is something with this engine that makes it incredibly hard to implement
    Correct me if I am wrong, but didn't Shukuchi used to be a real teleport? I been told it used to be, and there is even a moment in the NIN questline(I believe in StB?) that tells you to use Shukuchi to cross a gap between rooftops, but attempting to do so will cause you fall to street level, and it is just not a big deal cuz you can just jump across, if that's correct, what it tells me is that gap closers being movement rather than teleport is a deliberate choice, likely to avoid cheese strats by abusing it, rather than a limitations of the system.

    Of course, "no teleport to avoid cheese" would also mean no teleporting Rescue, so eh.
    (0)

  3. #13
    Player
    Kelg's Avatar
    登録日
    2012/05/19
    投稿
    576
    Character
    Kelg Granthal
    World
    Sargatanas
    Main Class
    忍者 Lv 100
    Quote 引用元:VeyaAkemi 投稿を閲覧
    Correct me if I am wrong, but didn't Shukuchi used to be a real teleport? I been told it used to be, and there is even a moment in the NIN questline(I believe in StB?) that tells you to use Shukuchi to cross a gap between rooftops, but attempting to do so will cause you fall to street level, and it is just not a big deal cuz you can just jump across, if that's correct, what it tells me is that gap closers being movement rather than teleport is a deliberate choice, likely to avoid cheese strats by abusing it, rather than a limitations of the system.

    Of course, "no teleport to avoid cheese" would also mean no teleporting Rescue, so eh.
    Shukuchi never used to be an actual teleport, its always been a dash that makes you invisible. The only major changes to it they made to how shukuchi works were making it so that it travels faster and launches you faster.
    (0)

  4. #14
    Player
    theunhappypotato's Avatar
    登録日
    2024/06/19
    Location
    Ul'dah
    投稿
    264
    Character
    Luci Thish
    World
    Lich
    Main Class
    踊り子 Lv 100
    Quote 引用元:Bostolm 投稿を閲覧
    They should make a second version that exclusively works on mad lalafell
    banger idea
    (1)

  5. #15
    Player
    Voidmage's Avatar
    登録日
    2020/04/12
    投稿
    905
    Character
    Hen'iel Jackel
    World
    Twintania
    Main Class
    青魔道士 Lv 47
    Quote 引用元:Greyhawk 投稿を閲覧
    I used Rescue twice tonight on DPS that were more focused on their hotbar than the mechanics.

    And, it saved them from dying in the raid.

    People need to stop this 'one bad apple' mentality.
    People here just love to see enemies behind every player character and think everyone is out for only their personal misery.
    The number of times Rescue is actually used is small and of those uses most are in good faith.


    Rescue should be a template to more skills that interact with other players.
    Let whoever stands in Leylines for example be immune to knockback effects.
    (2)

  6. #16
    Player
    Rein_eon_Osborne's Avatar
    登録日
    2020/06/30
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    投稿
    4,207
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    幻術士 Lv 90
    Quote 引用元:Voidmage 投稿を閲覧
    [...]Let whoever stands in Leylines for example be immune to knockback effects.
    I was that one sprout back in 5.2 that once thought I'd get the faster cast time by standing in my party BLM's Leyline, so I did lol.

    Suffice to say, some were unhappy because I attract AoE to their floor grafitti... xD It didn't last long though!
    (3)

  7. #17
    Player
    Nadda's Avatar
    登録日
    2021/11/20
    Location
    Gridania
    投稿
    453
    Character
    Nadda Daweel
    World
    Louisoix
    Main Class
    白魔道士 Lv 100
    The only reason I can really see Rescue becoming a prevalent issue in any content is if the DPS did something enough times, it convinced the healers they weren't trustworthy. :/

    I don't even really have Rescue bound to a comfortable key it's like Alt+O or something. It's very rare that I ever have to use it for any reason... like my use cases have to be in the double digits over 9 years of playing.

    I've always managed to use it correctly, and it's saved runs. I just happen to have good reflexes most the time. It got to a point where I successfully rescued a friend I was playing with so many times they were expecting it for a certain fight, and when I didn't do it they died.

    Obviously, anyone with good healing sense will trust the DPS to do their thing even if they die. It would take a spectacular amount of tomfoolery for getting rescued to be a common occurrence.

    For high-end fights in particular, as well which are heavy in body checks or the raid wipes if you're off in narnia not paying attention that wipes the raid, I'd rather take my chances.

    DPS becomes almost negligible in comparison to just being a body to step or stack on thing.

    And besides, if you did die to a rescue, it's by the one person who can get you back up immediately. Though to be honest if we're talking margins of error where it was that close, the dps player was probably gonna die anyway, no?
    I don't think that's offensive to suggest. No less than suggesting Healers use rescue just to grief people.
    (1)

  8. #18
    Player
    Aidorouge's Avatar
    登録日
    2024/04/27
    投稿
    799
    Character
    Buzam Aidorouge
    World
    Excalibur
    Main Class
    忍者 Lv 100
    Bait used to be believable.
    (6)

  9. #19
    Player
    Rithy255's Avatar
    登録日
    2022/05/09
    投稿
    2,126
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    ナイト Lv 100
    Just to meme on the people who want to remove rescue, sure lets add 3 charges actually and 60s cooldown.
    (4)

  10. #20
    Player
    0blivion's Avatar
    登録日
    2025/06/15
    投稿
    441
    Character
    G'raha Tinya
    World
    Lamia
    Main Class
    黒魔道士 Lv 80
    This gsme does not have real teleports unfortunately, only drags exclusively.

    e/: I see others brought it up too but yeah, the animations are not indicative at all.
    (0)
    Midcore is when you take a look at an Ultimate, nod along sagely to a guide and decide to do it when you get 12 months of uninterrupted vacation, which is to say: never.
    Quote 引用元:Mawlzy 投稿を閲覧
    I think at this point 0blivion has decided to play forum villain, until perhaps the Exarch cloak becomes available.

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