
Originally Posted by
VeyaAkemi
So my serious take on the subject...
Rescue is an interesting wrinkle in the combat of this game, it is a game that is already lacking in utility options, and while Rescue doesn't feel great to be thrown at you, it is still a unique feature, unlike most other things in this game, and its nature is inherently weird, plus there are a lot of situational but valid uses for it, and in higher difficulty situations, it is not going to be used anyway, I feel if you are ever hoed out of a Savage clear by a Healer being "funny" and killing a DPS for fun, the problem lies less with Rescue and more with that person, and while we should account of assholes, structuring things too much around them and filing off every potential point of friction between players is not the way, all in all, even with the negative feelings associated with Rescue, I think it is a net positive to the game, and I am with Aviatorhead that if it were removed/changed, it needs to be traded in for something equally unique.