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  1. #1
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    2,126
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by ZephyrMenodora View Post
    I simply dislike mechanics where I can be forcibly moved around the battlefield against my consent by another player's whims.

    I main healers. I understand Rescue can be helpful.

    You can also "cover for allies mistakes" by healing or if needing to ressing them. You don't have to approve of Rescue's existence to be a healer.
    I dislike when a dps cleaves me with a mech but it happens. Theirs plenty of cases where a party member can screw up or even "grief" a player but we obviously shouldn't take that out of the game. Otherwise there would be barely any game left.

    If you want interesting abilities like rescue to exist you've got to take the bad with the good.

    I just think its ironic we're advocating for pruning more abilities that don't fit the very bland mould of 99% of abilities in this game, its the same excuse every time when a skill has a margin of error or fail state people complain that it shouldn't exist, I like rescue because it's a skill that can be VERY impactful but also has room for error on the healers part, which I think in a team based game is fine.

    In summary:
    Rescue is fine, Abilities that can accidently hurt someone are fine, in a game very dependent on mechs where if you mess them up it can easily cause a wipe, if you don't want to use rescue that's valid i can understand some level of anxiety, but being rescued wrongly is no more annoying then a DPS running into me and causing me to be downed because of overlapping mechanics
    (5)

  2. #2
    Player
    ZephyrMenodora's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    2,435
    Character
    Zephyr Menodora
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Rithy255 View Post
    I dislike when a dps cleaves me with a mech but it happens.
    Someone not knowing where to stand isn't the same thing as having your agency/positioning momentarily controlled entirely by another player.

    The only saving grace of Rescue is that I rarely see it used at all.

    When it is, in my experience it is primarily people outright trolling - because if we are in an online game and there is a mechanic that enables trolling - there will be people who do so.

    Else, when it is used it usually isn't helpful (being rescued out of a mechanic where everyone needs to be on a circle, for example), or being rescued when you are trying to finish a cast before moving to safety that you would have met anyway, or the rescue coming too late and the person is hit anyway.

    Rare, in my experience, is the situation where the rescue was genuinely helpful and necessary.

    But I'm also not a healer that runs to "Tales from the Duty Finder" every time someone doesn't know a mechanic or even *gasp* dies and needs to be rezzed.
    (3)