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  1. #31
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    2,231
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100
    It is actually useful in quite a few scenarios.
    (2)

  2. #32
    Player
    Miohazuki's Avatar
    Join Date
    Jun 2023
    Posts
    150
    Character
    Theldry Rich
    World
    Sagittarius
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Kelg View Post
    It's not good. Most of the time it isn't going to save you. It almost certainly kills people more than it saves them due to misuse. Just remove it from the game, let me opt out of being rescued, or make it only work on people on your friend list or something. This skill is awful. Thanks for coming to my TED talk.
    it is not the fault of a spell if you are not using it as intended .it is a skill issue
    (5)

  3. #33
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,215
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Voidmage View Post
    Rescue is great.

    I can't even count the number of times I used it to safe a sprout from things like Amon's one-hit-kill and I sometimes even got a "ty" in chat.
    I think that doing that has generally just resulted in the sprout gap closing or walking back in and dying. Phlegethon and Famfrit are other examples that immediately come to mind.
    (1)

  4. #34
    Player
    MicahZerrshia's Avatar
    Join Date
    Aug 2011
    Posts
    2,384
    Character
    Nadja Zielle
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    I use it to yank ppl who are paying 0 attn and dying to the same mechanics over and over and over, into the safe spot with the hopes that they will learn. Which they sometimes do.

    I also like using it to yank a ranged dps who is over in la la land thinking I am going to chase them down to heal them, into healing range. If they leave it again, they just don't get a heal.
    (4)

  5. #35
    Player
    Astronis's Avatar
    Join Date
    Mar 2024
    Posts
    437
    Character
    Astronis Smythe
    World
    Mateus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Jeeqbit View Post
    I do agree it would be more useful if the response time on it was faster. There are definitely a good 33% of cases where I'm like "too late to use it, won't work if I do". Same with using damage reduction abilities on someone to save them.
    This is my issue with it. Rescue is just so slow. A shield and a prayer are faster.

    In general, I've rarely had people use it on me wrongly. If they do, I eat the 30 minutes and let them wait for a tank to backfill. That's what their impatience earns them.
    (2)

  6. #36
    Player
    DarkOmegaGod's Avatar
    Join Date
    Sep 2025
    Posts
    12
    Character
    Roxas Shadowscale
    World
    Goblin
    Main Class
    Dark Knight Lv 100
    Maybe you shouldn't be playing a MASSIVELY MULTIPLAYER ONLINE game if you can't handle people playing in ways you don't like. XIV's combat desperately needs MORE ways for the party to interact that actually matter.
    (9)

  7. #37
    Player
    Asari5's Avatar
    Join Date
    Aug 2020
    Posts
    1,407
    Character
    Na'mira Yarhu
    World
    Zodiark
    Main Class
    Monk Lv 100
    Quote Originally Posted by DarkOmegaGod View Post
    Maybe you shouldn't be playing a MASSIVELY MULTIPLAYER ONLINE game if you can't handle people playing in ways you don't like. XIV's combat desperately needs MORE ways for the party to interact that actually matter.
    this.
    we need players to interact with / assist each other in the middle of the fight. its not a single playee game. its another aspect this game limits itself in battledesign.
    (4)

  8. #38
    Player
    Brandr's Avatar
    Join Date
    Sep 2020
    Posts
    256
    Character
    Bran' Bal
    World
    Behemoth
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by DarkOmegaGod View Post
    Maybe you shouldn\\'t be playing a MASSIVELY MULTIPLAYER ONLINE game if you can\\'t handle people playing in ways you don\\'t like. XIV\\'s combat desperately needs MORE ways for the party to interact that actually matter.
    YES! Absolutely!
    (3)

  9. #39
    Player
    ZephyrMenodora's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    2,377
    Character
    Zephyr Menodora
    World
    Zalera
    Main Class
    White Mage Lv 100
    The only time I ever had it used on me is someone pulling me INTO a 1-shot mechanic, so I would be happy to do without.

    Or when I am tanking and the healer thinks it's funny to Rescue me tankstack into the party at the last second.
    (1)

  10. #40
    Player
    Jaltaer's Avatar
    Join Date
    Aug 2024
    Posts
    99
    Character
    Jeanne D'altaer
    World
    Brynhildr
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by MicahZerrshia View Post
    I use it to yank ppl who are paying 0 attn and dying to the same mechanics over and over and over, into the safe spot with the hopes that they will learn. Which they sometimes do.

    I also like using it to yank a ranged dps who is over in la la land thinking I am going to chase them down to heal them, into healing range. If they leave it again, they just don't get a heal.
    Yeah, I actually get a fair bit of use out of Rescue and not in a trolling way. I actually had a DPS thank me once in Snowcloak for it, they kept standing behind the wrong icicles at Fenrir without realizing and giving them a yoink was faster and definitely got the message across more reliably than typing in chat "don't stand behind the pink ones". Other times it's been things like "okay this guy has been standing in the DoT puddle for like 4 ticks now and clearly can't be bothered to move, Rescuing them is faster than either healing through their obliviousness or letting them die."
    Though my favorite Rescue moment was in LotA, during the final boss where you have to get on the pads my alliance had 2 people lagging behind, and somehow without coordinating deliberately at all my co-healer and I managed to pull them both to safety in time rather than accidentally double-targeting the same person.

    I will say though, I think they should do something like have Leylines give knockback immunity as long as you're in them. Because if you rescue a BLM out of those, especially now with the shorter definition, that's straight-up griefing IMO.
    (1)
    Last edited by Jaltaer; 12-30-2025 at 03:16 AM.

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