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  1. #1
    Player
    Reginald_Cain's Avatar
    Join Date
    Sep 2020
    Location
    Gridania
    Posts
    284
    Character
    Reginald Cain
    World
    Exodus
    Main Class
    Machinist Lv 100

    Calling All Tenacity Melders

    How big does the gap in damage feel vs going crit and dh/det ?
    Is the extra mitigation like having a permanent rampart?

    Has the extra defense led to a clutch memory you'd like to share?

    I know damage is king in this game and i never bothered melding tenacity in 8 years. Doing content solo is something i really enjoy on tanks and if going full tenacity would help that'd be neat.

    Last question, if I'm going to meld tenacity should I try to get some gear pieces with tenacity already on it?
    (0)

  2. #2
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,830
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Last I checked Tenacity was about 75% in damage gains compared to Determination (same gains but wider thresholds).

    Mitigation on BiS sets having Tenacity set very low usually results in 1-2% I think. Full TEN melds would give something between 15 and 20% mitigation. I think current crafted gear would land on 17% with that kind of melds. I'm sure you can go higher if you optimize different pieces from raid loot and tome gear though.
    (1)

  3. #3
    Player
    Chasingstars's Avatar
    Join Date
    Oct 2020
    Location
    Ul'dah
    Posts
    717
    Character
    Zoh Chah
    World
    Zalera
    Main Class
    Lancer Lv 80
    If you want basically a constant rampart, the target goal is 3200 tenacity. By extension your gear will be a mixture of critical hit and determination.
    (1)

  4. #4
    Player
    RaionKansen's Avatar
    Join Date
    Aug 2022
    Location
    Ul'dah
    Posts
    86
    Character
    Raion Kansen
    World
    Behemoth
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Reginald_Cain View Post
    How big does the gap in damage feel vs going crit and dh/det ?
    Is the extra mitigation like having a permanent rampart?

    Has the extra defense led to a clutch memory you'd like to share?

    I know damage is king in this game and i never bothered melding tenacity in 8 years. Doing content solo is something i really enjoy on tanks and if going full tenacity would help that'd be neat.

    Last question, if I'm going to meld tenacity should I try to get some gear pieces with tenacity already on it?
    The TLDR is Ten always sucks. If you were to go max tenacity during a patch you only get like 3-5% extra mitigation compared to normal bis in any given patch
    (0)

  5. #5
    Player
    Chasingstars's Avatar
    Join Date
    Oct 2020
    Location
    Ul'dah
    Posts
    717
    Character
    Zoh Chah
    World
    Zalera
    Main Class
    Lancer Lv 80
    For a high tenacity gear setup, you're going to want:

    Phantom Bardiche Umbrae (WAR; Crit/Ten)

    Augmented Bygone Brass Cap of Fending (Det/Ten)
    Grand Champion's Jacket of Fending (Crit/Ten)
    Augmented Bygone Brass Gloves of Fending (Det/Ten)
    Augmented Bygone Brass Brais of Fending (Crit/Ten)
    Mistwake Greaves of Fending (Crit/Ten)

    Augmented Bygone Brass Earrings of Fending (Crit/Ten)
    Grand Champion's Neckband of Fending (Det/Ten)
    Mistwake Amulet of Fending (Det/Ten)
    Augmented Bygone Brass Ring of Fending (Crit/Ten)
    [HQ] Courtly Lover's Ring of Fending (Crit/Ten)

    Clam Cake (Ten/Det)
    (1)
    Last edited by Chasingstars; 12-23-2025 at 03:34 AM.

  6. #6
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,830
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    The main problem with Tenacity is that 1) DPS is king no matter the role and 2) Tanks are the role that need the least of defense anyway.

    Quote Originally Posted by RaionKansen View Post
    The TLDR is Ten always sucks. If you were to go max tenacity during a patch you only get like 3-5% extra mitigation compared to normal bis in any given patch
    No, normal BiS usually has the lowest amount of tenacity possible. Current target DRK bis sits on 600ish, which is about 1.4% mitigation.

    Full Ten melds and specific gear cherrypicking would bring you over 20%. The substat has been seriously buffed every expansion since its introduction, but yeah it used to be at best similar to what old Protect provided iirc (4-5% on tanks tops).
    (1)
    Last edited by Valence; 12-23-2025 at 06:55 AM.
    Secretly had a crush on Mao

  7. #7
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    2,037
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Despite being buffed Tenacity is still a joke stat, I would advise not melding it as damage is always key in ffxiv Tanks and Healers have more then enough mitigation, healing, shields to keep themselves/tank alive.

    The only purpose I can see from melding Tenacity is if like you were during prog/learning, but you'd have to constantly take off and on again for a very marginal difference in mitigation values that will likely not make much of a difference.

    Tenacity would obviously be helped if you could switch melds, but it still would be kind of a stat no one would really honestly care about even then, it would at least need to give a serious edge to your mitigation and be only a very very small damage loss to ever be considered worth it for prog; Also once you get better gear tenacities benefits become even less valued.
    (0)

  8. #8
    Player
    Reginald_Cain's Avatar
    Join Date
    Sep 2020
    Location
    Gridania
    Posts
    284
    Character
    Reginald Cain
    World
    Exodus
    Main Class
    Machinist Lv 100
    So for high end stuff still very bad, for goofing around solo tenacity might shine thanks for the detailed answers gang!
    (0)

  9. #9
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,403
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Yeah basically if you replace your tertiary stat (usually Determination) with Tenacity the loss in damage is pretty marginal, for actually significant gains in survivability due to the nature of stacking reductions.

    The only problem is, as somebody said above: Nobody ever needs that extra reduction as things are under-/mistuned and we already take too little damage for the healing healers have and the mitigations we have. So whatever little damage you're sacrificing is still usually an unwarranted loss as the gains you get for it amount to ~no effective value.
    (1)

  10. #10
    Player
    Espon's Avatar
    Join Date
    Aug 2013
    Posts
    993
    Character
    N'kilah Razhi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Reginald_Cain View Post
    So for high end stuff still very bad, for goofing around solo tenacity might shine thanks for the detailed answers gang!
    Even when trying to solo content, you're still going to want to prioritize increasing your damage. Often times what kills you when trying to solo old raids and extreme trials is not meeting DPS checks and getting 1-shot. No amount of tenacity will prevent that, but that extra bit of damage will.
    (1)

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