Quote Originally Posted by Trucknbolts View Post
I agree with the OP's change suggestion, but I believe the rewards should be opened up even more.
My suggestion is to make 1 commendation crystal the baseline reward for getting bronze, and having the numbers increase as your rank does. This is how you get butts into seats, and people into queues. A player only looking to get into bronze and check out will be happy to receive the reward after a few seasons, and you'll potentially get others to keep playing if they can get to silver and immediately buy that piece of gear they were wanting, and so on. "Oh, I can get the entire set I was wanting by getting to diamond? Sweet I'll keep climbing."

Games like League, DOTA, Overwatch, and Street Fighter 6 all grant players of all ranks various rewards for just playing the game, and have been doing so for a very long time, and it has kept those games competitive and active because of it. I don't see the PvP experience improving in any way at all unless you give players a reason to want to do it. I'm sorry if I come off as a bit frustrated, I've wasted hours of my time in hopes of getting a reward I've waited years to get just to have my dream of finally having them again absolutely crushed by Square Enix's inexplicable aversion to giving players a reason to engage with their content, making it all but near impossible for me to get it unless I decide quit my job and raid team in order to sit in these ridiculous queues or buckle up and be prepared to PvP on its release week.
this is genius can we do this please