Quote Originally Posted by Rein_eon_Osborne View Post
The bolded part echoes hard deep into my bones lol.

I recalled screaming a couple of times in healer sub-forum back in ShB days about repurposing SCH's Deployment Tactic into DoT spreading that I noticed people missed (Bane) and I sorely want to give it a try myself. Fast forward to 6.1 they added exactly that - except it was on PvP, splashed with secondary effect with the same old Miasma icon too except it's called Biolytic lmao.
I despise the idea that 'DOT spread' be tied to Deployment 'cos thats how it is in PVP', because IMO there's a much better candidate for it: Bring back Bane as an upgrade of Energy Drain (I'd stick it at like, level 42 or so, and move ED/Aetherflow back down to level 10 to match the level that ACN learns it at again). It'd make ED useful in AOE situations (ie dungeon trash), lets us keep Deployment Tactics specific to Healing purposes, and makes it far more accessible (3 uses per 60s via Aetherflow, vs Deployment being once per 90s, it wouldn't even be up for every trash pull in a dungeon).

Additionally, change the effect of Bane from 'resets duration, reduces potency by 40%' (or whatever % reduction it had in SB, can't remember exactly). Instead, have it spread with 0% reduction to damage, and NOT reset durations. This then allows for a new effect to be added: spreading Chain Stratagem as if it were a DOT, turning the once-SingleTarget effect into an AOE, and synergising with the followup AOE action, Baneful Impaction.