It's kind of ironic.
Red Mage is and always has been my favorite Job in every Final Fantasy it has been available.
So much so, I pre-ordered Stormblood so I could have early access to it. An adept with both White and Black Magic and Melee - I love jack of all trade jobs. Bit of everything.
My Red Mage job has yet to ever break past into level 60 in all that time because, I felt and still do that it's just a glorified Black Mage with a melee combo tacked onto it.
I was more upset actually that it has so little "Whitemage" in it at all. The white spells are more or less a fill in gimmick for two spells that do the same things. same potency. same single or aoe. Just other than one fills the other gauge.
I was finally gonna get around to leveling it after all these years to have a support dps, but now I've learned they'll most likely be removing raise from RDM in 8.0. Which will make it even less half whitemage than before.
In my honest to gosh opinions if we were to get a serious overhaul.
I'd say it should be melee up front.
It's black magic should be it's ranged attacks.
And It's white magic should be heals.
No need to really balance either of them, that whole concept seems silly to me. I'd say melee positionals or combo that will grant you free instant casts of Black Magic for one variant and another for white magic.
I think that would be more Red Magey.

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