Quote Originally Posted by Kheiga View Post
Did i miss something in the patch notes? Did they change or remove verraise that people are complaining about RDM job identity?
Verraise is not Red Mage's Job identity, that's just reductive and not funny. Being a melee-caster hybrid is its' identity, the former of it being what greatly sets it apart from the other casters - and what has been essentially lobotomized for about 60% of it's swordplay MELEE combo usage becoming ranged to "alleviate friction in fight design with the job performance".

Frankly, I wish at this point we'd just start treating Red Mage like a melee instead rather than dumbing down the best gameplay feature of the job. Having ranged dps lag behind in damage numbers and making double melee quasi-mandatory is what actually causes this friction. We used to make strats to accomodate for Black Mages moving less or Red Mages having melee moments, which felt more organic than putting all dps jobs into a 2-role filter for mechanics.