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  1. #1
    Player
    Kishin12345's Avatar
    Join Date
    Jan 2025
    Posts
    123
    Character
    Eldin Valesk
    World
    Lich
    Main Class
    Dragoon Lv 60
    In a scenario where every other job can do their bursts and you would be the odd one out sitting in your corner hitting embolden and just dual casting, do you really feel that's fair or not? Granted there are not many scenarios like that right now, but i think the changes were meant for the upcoming savage tier and potentially new ultimate. There were some fights where it was tough but not impossible to get off a melee and quickly get out again. P12s p1 or p10s come to my mind. But if getting off the melee becomes an impossibility due to the fights mechanics, i'd rather be able to do my burst from range. It is still just speculation if there will be fights where it will be impossible but the new extreme is already kinda tough to get the melee off in some scenarios.
    (0)

  2. #2
    Player
    Solilunaris's Avatar
    Join Date
    Jul 2019
    Posts
    31
    Character
    Vaasah Solilunaris
    World
    Zodiark
    Main Class
    Red Mage Lv 100
    In that case the implementation of a “positional” was the better system. Max potency from melee range but you can burst from afar for slight less damage. As it is now you have zero incentive to be in melee at all during burst. You just stand there and unload everything for 30 seconds
    (2)

  3. #3
    Player
    ovIm's Avatar
    Join Date
    Oct 2014
    Posts
    777
    Character
    Vim Mercer
    World
    Alpha
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Kishin12345 View Post
    In a scenario where every other job can do their bursts and you would be the odd one out sitting in your corner hitting embolden and just dual casting, do you really feel that's fair or not? Granted there are not many scenarios like that right now, but i think the changes were meant for the upcoming savage tier and potentially new ultimate. There were some fights where it was tough but not impossible to get off a melee and quickly get out again. P12s p1 or p10s come to my mind. But if getting off the melee becomes an impossibility due to the fights mechanics, i'd rather be able to do my burst from range. It is still just speculation if there will be fights where it will be impossible but the new extreme is already kinda tough to get the melee off in some scenarios.
    The answer to that problem should be Square not designing raids where in crucial moments, 4 in 4 out is a necessity.
    But instead of changing the fight design to fit the classes, they force the classes into one mold that fits the fight design.
    (11)
    So long, and thanks for all the fish.

    RIP Viper 28/06/2024 - 30/07/2024. It was a fun month.

  4. #4
    Player
    Miradelle's Avatar
    Join Date
    Mar 2023
    Posts
    122
    Character
    Miranda Vara
    World
    Mateus
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Kishin12345 View Post
    In a scenario where every other job can do their bursts and you would be the odd one out sitting in your corner hitting embolden and just dual casting, do you really feel that's fair or not? Granted there are not many scenarios like that right now, but i think the changes were meant for the upcoming savage tier and potentially new ultimate. There were some fights where it was tough but not impossible to get off a melee and quickly get out again. P12s p1 or p10s come to my mind. But if getting off the melee becomes an impossibility due to the fights mechanics, i'd rather be able to do my burst from range. It is still just speculation if there will be fights where it will be impossible but the new extreme is already kinda tough to get the melee off in some scenarios.
    Just go in as fake melee if you're an RDM in savage.
    (4)

  5. #5
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,700
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Miradelle View Post
    Just go in as fake melee if you're an RDM in savage.
    That would be the ideal way to handle it, but thanks to the DPS number philosophy shift since Endwalker of melees generally having to be the highest damaging role (sometimes by a large margin), it kind of leads to a soft-forcing of running two true Melee DPS and having Red Mage fight for a ranged position instead.

    If damage values were more condensed between DPS roles similar to how it was in Shadowbringers and Stormblood, then running a melee RDM would be far more viable since you can safely play an additional two ranged jobs for the R1/R2 position without sacrificing a lot of damage potential for not running double melee.

    But that would require a philosophy shift on part of the balancing team. Red Mage and Summoner utlities are overtaxed to hell anyhow.
    (2)

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