Quote Originally Posted by Supersnow845 View Post
Of your 4 melee combos per 2 minutes it’s now 3 that are at range, only one is still in melee range.

And if melee having no melee range restriction wouldn’t affect job identity for you then I don’t even know what you consider job identity



Nobody is asking it to “hold its own in melee” people are saying that square needs to stop designing mechanics then sacrificing identity to make the mechanics fit, this whole change was precipitated on the assumption of the genetic post ShB “a mechanic will be solved with 4 in 4 out”, instead of sacrificing RDM’s identity, just don’t make mechanics require that
You are replying, to my reply, to someone else sir. Read both posts if you're gonna do that because I'm not gonna spend time clarifying it for you lol. Also most of the time its not 3 whole combos covered by manaification what fights are you doing? That is for pot window buddy. Don't spin a narrative that isn't true about the rotation to fit your arguement.