Quote Originally Posted by Reinhardt_Azureheim View Post
I'm gonna be perfectly honest... using Verraise as an excuse that raise casters can't be buffed into more competitive damage numbers is such a cop-out considering one of the highest damage jobs at the time was Summoner in Stormblood and probably also Shadowbringers, while retaining access to Resurrection.

Raise as a caster action is genuinely overtaxed. No, Red Mage does not need to be Black Mage levels of damage, but it could most certainly be higher.
I mean I somewhat agree, if RDM is too close to PCT/BLM to does frankly become a must pick inside of prog which i'd be cautious about

I just want to see RDM get more utility based on their white magic side; As Red mage should be about balancing white magic, black magic and melee but right now it's literally just red partical attacks with roses and thorns with a small side of offensive white and black magic, it's sword is just a cosmetic at this point... it's main purpose being a job you take because of veraise rather then because its a strong job.

My Ideal RDM mixes the elements of those three core fundamentals (white, black magic + sword play), with a strong utility that isn't just "I rez better then healers"