After playing Final Fantasy XIV for several years one detail that tends to stand out to me is the buffs that free companies have access to and their benefits.
Most FC's lean towards the use of Tier 2 buffs as the gain and ease of access are easily the best 'bang for your buck' as the saying goes. While I can't deny this I feel like the old system should be modified to a degree to make the process of procuring tier 3 FC buffs worth while.
As someone who actually enjoys crafting and the process of building and charging the Aether wheels for Tier 3 buffs, as well as the look of a fully decked out aether stand in a house. The waiting time of 70 hours for a Tier 3 FC buff that only give a minuscule 5% boost over the tier 2 FC buff makes the process entirely moot. I am referring mainly to the most commonly used FC buff 'The heat of battle' which gives players a boost to EXP gained by all battled classes.
I believe that the benefit to making the Tier 3 FC buff should be rewarded for taking the time to not only craft it but also the wait for the aether wheel to charge and become a buff itself. For this example I will be using the Heat of Battle FC buff to explain the changes I believe would be most beneficial and make Tier 3 buffs worth while, so players would actively seek them out and want to utilize them.
Tier 1: +5% EXP
Tier 2: +15% EXP
Tier 3: +50% EXP
I have reviewed most Tier 1 and Tier 2 FC buffs and most tend to follow the standard setup of 5% growth with Tier 1 and 10% growth in Tier 2 with a few exceptions like: Man's Best Friend, Brave new world, Proper Care, and Reduced Rates. While Fleet-Footed also has different growth to it as an FC buff, it does not have a Tier 3 equivalent so I do not believe it would make much difference in this.
As it stands no one cares for Tier 3 FC buffs and they have fallen to the wayside of lost tools that, with slight alteration, can be made into something worth while for groups and FC's to strive after. I realize that some of the gains from certain FC buffs could provide large benefits, such as the FC buffs that focus on crafting and gathering skills such as: Live off the Land, What you see, Eat from your Hand, and In Control, but these changes would almost be akin to growth gained by materia slotted in gear, furthermore the buffs only lasting 24 hours as normal would make many FC's choose carefully about which buffs to use and when for maximum benefit.
I personally think that keeping Tier 3 FC buffs under a timer of 70 hours to make one while vastly increasing the benefit will truly make them worth while and cause several groups to really take a look at which buffs are best suited for what they want to do at any given time or even to collect them so an entire FC can benefit when a new expansion is released.

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