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Thread: RDM Changes

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  1. #1
    Player
    Milkbeard's Avatar
    Join Date
    Sep 2015
    Posts
    104
    Character
    Milk Beard
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Supersnow845 View Post
    You speak as if the devs have spent the last 4 years doing banger after banger on combat combat changes then had one change that was mildly controversial and then go “why are you losing your minds”

    For a lot of people this is another in a long long line of shaving away interesting pain points in a job for the sake of ~~(flawed)~~ encounter design. GNB is another, as is BLM, PCT, MCH, PLD, SMN, the healers, DRG and a few others I can’t remember

    Unless your perspective is solely focused on not wanting to miss the melee combo in a strict positional limitation of the encounter design then at absolute best this change could be considered vaguely neutral, if you care about the hybrid design of the job this is an objective reduction in its identity on that front. And people don’t have a lot of evidence that this is moving the job in a positive direction considering their track record with at least half of the other jobs
    Yea, Red Mage is good, I wouldn't have played it since launch if I thought otherwise. Sounds like you have problems with the game man, not red mage.
    (1)

  2. #2
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    7,039
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Milkbeard View Post
    Yea, Red Mage is good, I wouldn't have played it since launch if I thought otherwise. Sounds like you have problems with the game man, not red mage.
    Just absolutely god tier arguments

    “I like the job, I personally don’t have a problem with the changes maybe it’s a you problem”

    Why even bother asking why (in your eyes) people are “overreacting” to the change when your response is “I like it so sucks to suck I guess”
    (10)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess