
doubling the damage and ignoring guard under 50% seems like its just "dont fall below 30k hp and you survive"My problem is that it snapshots. Everything else in the game experiences the strain of FFXIV's engine and netcode. You can have 60k HP and get hit for 70k damage in the span of less than a second, but as long as it's not all in one attack and a single heal goes through, you will live. It would feel better if ninja's LB did something like 20k damage, but doubled and ignores guard against someone under 50% HP. You will still probably die, but now buffs, debuffs, and heals, have more opportunities to mess with it OR even help the ninja. They can also remove the animation lock from both the victim and the ninja.
As it stands, it feels bad to die but see your character have 75% HP. Anything else save a full oneshot like SAM, that doesn't happen.
A happy family between a viera, a goddess and a child
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