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  1. #11
    Player
    RedLolly's Avatar
    Join Date
    Oct 2024
    Posts
    588
    Character
    Lorna Louvia
    World
    Lamia
    Main Class
    Summoner Lv 100
    I'm very uninformed to how the job is intended to function is high tier play, but I always loved GNB and this just looks awkward. Considering you can hammer through cartridge combos so much more, it just feels like they're doing the thing of making the regular 123 combo into filler. That's actually something I've always felt with Machinist, too. High ping continues to be my real savage raid.

    I just leveled Dark Knight to 100 recently and I got to grips with it pretty immediately, so I'll still have a tank to be comfy on. Which is baffling since Gunbreaker is supposed to be objectively better in every way from DRK.
    (1)

  2. #12
    Player
    Reginald_Cain's Avatar
    Join Date
    Sep 2020
    Location
    Gridania
    Posts
    261
    Character
    Reginald Cain
    World
    Exodus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by RedLolly View Post
    I'm very uninformed to how the job is intended to function is high tier play, but I always loved GNB and this just looks awkward. Considering you can hammer through cartridge combos so much more, it just feels like they're doing the thing of making the regular 123 combo into filler. That's actually something I've always felt with Machinist, too. High ping continues to be my real savage raid.

    I just leveled Dark Knight to 100 recently and I got to grips with it pretty immediately, so I'll still have a tank to be comfy on. Which is baffling since Gunbreaker is supposed to be objectively better in every way from DRK.
    The only real edge Gunbreaker has over dark knight is the sustain and healing. Tbn is such a strong mit when timed well that i hardly noticed. Now that we have a better living dead, upgraded wall of shadow that heals and a better heal on carve/abyssal drain that they feel about equal in sustain
    (0)

  3. #13
    Player
    MayuAmakura's Avatar
    Join Date
    Jun 2024
    Posts
    323
    Character
    Mayu Amakura
    World
    Alpha
    Main Class
    Ninja Lv 100
    Quote Originally Posted by RedLolly View Post
    I'm very uninformed to how the job is intended to function is high tier play, but I always loved GNB and this just looks awkward. Considering you can hammer through cartridge combos so much more, it just feels like they're doing the thing of making the regular 123 combo into filler. That's actually something I've always felt with Machinist, too. High ping continues to be my real savage raid.

    I just leveled Dark Knight to 100 recently and I got to grips with it pretty immediately, so I'll still have a tank to be comfy on. Which is baffling since Gunbreaker is supposed to be objectively better in every way from DRK.
    You use warr / pld for soloing maps. Drk and gnb are just bad for it. For soloing outside though, gnb was beast. Not sure now with nerfed potencies. As for other content like deep dungeon, drk is fun and good.
    (0)

  4. #14
    Player
    DarkOmegaGod's Avatar
    Join Date
    Sep 2025
    Posts
    4
    Character
    Roxas Shadowscale
    World
    Goblin
    Main Class
    Dark Knight Lv 100
    Look at the language they use in the patch notes. They describe the gunbreaker changes as "rectifying an irritation". It's beyond me how someone who so clearly despises MMO class design ended up in charge of it.
    (6)

  5. #15
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    2,019
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    They saw that gunbreaker was like slightly more complicated then other tanks and had to manage things well and saw it as a problem, Tanks in paticular can't have anything complicated because we have to apparently manage our defensive cooldowns despite the fact its trival

    They will not go back on changes, believe me I want Paladins dot and alternative combo rotation with two bursts back I'll never get it best I do is enjoy playing holy warrior. I wonder what jobs next after ruining gunbreaker and taking a tackle at red mage, my bet is bard as it's seen as too "clunky " for your average player. Maybe dancer because procs are "too clunky!" because we have to have auto rotations that are both super easy and not changing. Mind you I despise playing bard but I don't want it reworked for those that enjoy it, the job isn't for me some jobs shouldn't appeal to everyone.

    Any sort of friction is seen as out dated, If you like something for being unique it will likely be removed down the line 8.0 job reworks will either not even be a thing or will be making any sort of "friction" removed, perhaps we will also get auto combo and remove any DOT timer because we should enjoy the mechanics guys! the fights are cool focus on that! who cares about having a fun job when you got mechanics! you will enjoy DDR and you will like it.

    We will see though, just my advice is don't get your hopes up for 8.0 or them reverting any job rework, trust me I wish they would revert Paladin, they would Revert black mage, revert Astro they never will we are stuck with warrior slop design because they want you to focus on flashy encounters and the only complexity can be inside savage and ultimate raids.
    (5)

  6. 12-17-2025 01:44 PM
    Reason
    im drunk n typing random shir. I'm sure professionafs know better than me. riggggggggggggggggggggggggggght?

  7. #16
    Player
    brinn12's Avatar
    Join Date
    Feb 2022
    Posts
    320
    Character
    Lua Navkov
    World
    Brynhildr
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by ForsakenRoe View Post
    No idea why they thought that making GNB play like WAR, with the whole 'press 60s CD, then big hit 3 times in a row', was necessary, especially since DRK also already had that design element in the kit. At least with PLD's 60s they press the 'big hit' button 4 times in a row instead of 3 so it's slightly different /s

    It's like carcinization. Every Job's design trends towards being a Warrior. Even non-Tank roles are getting it too, with WHM getting 3 Glare4's after pressing POM (so maybe that's going to be reduced to 60s next)
    This is actually an easy guess. One single person is likely the reason for it, and they love playing WAR.
    (4)

  8. #17
    Player
    Selsix's Avatar
    Join Date
    Aug 2013
    Location
    Old Sharlayan
    Posts
    223
    Character
    Tristan Chevrefeuille
    World
    Jenova
    Main Class
    Reaper Lv 100
    Hard disagree, GNB was my main in 5.X and since 6.X it has been my secondary and I adore these changes.

    Waiter, more Lion Heart combo please!
    (5)

  9. #18
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    2,019
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by brinn12 View Post
    This is actually an easy guess. One single person is likely the reason for it, and they love playing WAR.
    I think he was bragging about how these changes were really good for gunbreaker if im not mistaken so it checks out lol. Also said the awful 6.3 paladin rework was good because every tank has to be like warrior.
    (2)

  10. #19
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,677
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by TeresaFortell View Post
    They took a look at the tank's general dps amount and probably considered that GNB is too powerful, and so they nerfed it. I do enjoy having more charges though.
    The nerf amounts to 1% overall. Which is perfectly fine as GNB was noticeably ahead of the other three.

    As for the changes. I haven't poked around with them much, but the whole rationale behind it is due to GNB being uniquely screwed in downtime heavy encounters. If at any point Gnashing Fang drifts, you're just screwed for the remainder of that fight as there isn't a way to re-align it. Apparently, this has been a pretty big source of criticism in JP along with RDM needing to go into melee range during it's burst. Lo and behold what got changed.

    BLM was also a massive point of contention with them over a perceived need to "modernize" it's design.
    (2)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  11. #20
    Player
    DiaDeem's Avatar
    Join Date
    Jan 2014
    Location
    Ul'Dah
    Posts
    1,696
    Character
    Vivian Rysto
    World
    Leviathan
    Main Class
    Scholar Lv 100
    no

    (3)

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