I had theorized that "Interdimensional Fusion" was just a rejoining but with the SHARD being the one on top, not the Source. Alexandria, including the tower, nearby ruins and the localized lightning storm being superimposed over the existing land and towns lead me to that idea. With life based Aether being several times denser on the Source than in Shards, it doubly benefits Preservation to aim to hit the Source, when it's a total possibility they could've aimed for another shard instead. They'd have probably succeeded in farming one to death if they had done that, too.
Here's a thought on Azem's symbol:
No one has specified anything about that symbol itself. It's specifically the zodiak for the Sun, but the crystal we carry was made by Emet-Selch and wasn't designed to carry Ascian memories. Venat infused it with a special summoning spell we used up in Ultima Thule, but referred to it as "The Stone of Azem." The orange color could be just as important, but everything relating to that symbol and color revolves around shard travel, as we use it to summon willing heroes across the rift.
Other orange crystals are EXTREMELY overloaded crystals we can find in the wild and in the Coils after the 7th Umbral Calamity. The only other person that's been able to summon people across the Rift was the Exarch, using the Crystal Tower's massive power bank, and he mostly sucked at it because it's insanely difficult and only does it correctly to summon allies for us to fight Hades. (And we see later it wrecks him physically to do so, though he's notorious at just dealing with it.)
Could be a simple a Azem being the orange one with a sun symbol because the WoL is the center of the story and the whole "Shepard of the stars" and suns carry and lead the planets of a solar system but SOMETIMES the lore gets that granular.


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