I just now read the patch notes, and something that caught my eye was the "duties that can be recorded via the Duty Recorder." I've never used the Duty Recorder, so maybe I'm missing something, but the list does not make any sense to me. "The Ageless Necropolis" is an easy, one-and-done thing; why do we need Duty Recorder for that? I sleepwalk my way through San d'Oria once a week; and wouldn't most savage raiders have M7S and M8S done by now? I thought the Duty Recorder was implemented to help players better learn and understand a fight. Why would it not be available for current savage raids, and extreme/unreal trials? Rhetorical question, I know.

I thought there might be an expansion to Occult Crescent (North Horn, anyone?), but it looks like it will be 7.5 in another 6-8 months before I will need to revisit that content.


While undertaking deep dungeon duties, in the event all party members disconnect, progress will now be restored upon logging back in within 10 minutes of the disconnect.
Good. Not perfect since a party member will invariably die while logging back in, but at least it takes out some of the risk, especially considering the rampant DDoS attacks.

Graphical updates seem good, but they are only for "certain NPCs," so what's the point? That doesn't do anything to help my friend who is still upset about the changes made to her character.

I'm glad they're finally removing most glamour restrictions. I think it's a tacit admission that so much of the equipment no longer has any stylistic relation to a specific job or role. The old excuse of "it would be confusing if a healer wore armor" went out the window a long time ago with so many character looking like they came out of Fortnite.

Otherwise, it's just typical new patch things. I was hoping for more stuff that would indicate changes for 8.0, but no such luck.