I sympathize and also think there is style inspiration taken from souls games, if just from memorizing attack patterns and reacting to them accordingly in gameplay that's not dissimilar to action games - dodge, stand where you have to stand, else you take damage or die. But that's not the whole picture either.

I also can understand why people would get annoyed by the clear lack of creativity and innovation from the dev team that seems to be hellbent into serving the same formula. And I do understand that when you pay for a service live game you also kinda expect to see your favorite type of content come back every expansion though. So ultimately it ends up being whether or not you're disappointed with said content and want it to change or not.