Quote Originally Posted by Veritas-Ancora View Post
Labyrinth of the Ancients and Crystal Tower are designed to be easier so people get used to the massive number of players in one setting.
I actually agree with this part here.
Crystal tower is the very first true raid for new players and taking that would probably do more damage imo.

I think the best solution, outside of ilvl adjusting, would be to rework those three raids and "modernize" them.
The mechanics are old and teach wrong things, some parts are clunky and even if a run took longer, there are some kinda obscure mechanics.
If we turn it into a four man then the whole raid feeling will get lost.

If it was redone partly to be more in line with SB raids nowadays then it would be better.
Players would think twice of using it as a cheap daily, new players would actually learn something and the whole thing would be more interesting.

Of course, my personal favourite would be to simply make all raids mandatory for story potential alone but I am probably alone with that one.

No matter what, those raids are a problem imo and I really hope that after the duty support of old dungeons is done, they look into this topic next.