https://www.reddit.com/r/ffxivdiscus...ia_interviews/
Heres a new interview about 7.4 before the live letter. Just talks about stuff like glamour, msq, savage and Ultimate.



https://www.reddit.com/r/ffxivdiscus...ia_interviews/
Heres a new interview about 7.4 before the live letter. Just talks about stuff like glamour, msq, savage and Ultimate.
I dont like his ideas about turning this FFXIV in a mobile version.
With the amount of combat removed from the MSQ if they do this I'm just done. May as well have a video play as a MSQ and be done with it at that point.Yoshi mentions that recent games allow auto travel or instant warping to quest destinations. They are discussing if auto-movement would be alright to implement in XIV too.
MSQ right now is pretty much just running from one area to another picking something up or talking to someone which is very boring already.



I think removing the restriction is a bad idea. It'll result dead queues if the restrictions are removed, people won't have a reason to keep signing in throughout the patch.In general they are in the process of re-evaluating things that they used to say as "well this is what it is/can't be helped" and seeing what could actually be helped, though some aspects might take up to six months. This includes things about Allagan Tomestones and if "0/450" is still something to work with in this day and age.
Last edited by Veritas-Ancora; 12-05-2025 at 04:18 AM.
Oof. Hearing how heavy his focus is on mobile games is spelling some really, really dark future for the development of this game. Auto-move and teleport? At that point just don't do the MSQ or put a big 'skip' button at the beginning of 8.0. Three big booms for him.
I've been saying this all along. A very large part of DT's pacing issues (and why Wuk Lamat had to be in right up in your face every second) was because the Zero story took up all five EW patches. DT didn't get the EW .4/.5 patches to do all the initial prep. Instead, the DT leveling MSQ had to waste a HUGE amount of time doing very basic setup and characters introductions and stuff, that in any other expansion would have happened ahead of time.They felt that 6.x resulted in the transition to Dawntrail being weak, which is why they went back to the x.3/x.4 split of story that they used to do.



So a few things:
Glamour
I find it really interesting that Yoshida still is actually against the unlocking but finally gave in (it seems that even the other devs were surprised by that).
I am completely in favor of keeping racial things restricted, be it gear or character creator, though I wished they themselves would actually stay true to that stance and stop deleting racial features in gear.
Definitely against the auto travel and instant warping. The game has already a borderline useless overworld and is an instance simulator.
That will only ghosttown it even more and is for me a very dangerous direction to think about.
Even mobile games like Genshin don't do that because in the end it's still a game. I really want them to reconsider that idea because even if it's an option, it would still effect the way others experience the game.
If the time for traveling between quests is the problem then, I don't know, go back to ARR map sizes?
The solution to boring travel should be to make it more satisfying and interesting instead of deleting it altogether.
MSQ
Sounds definitely like Krile might finally get some more love (guess the criticism was right here).
It's interesting that he also sees most of the scions as fully portrayed and I kinda hope that means room for newer characters.
It also gives me personally a bit of validation in thinking that G'raha Tia has had enough adventures with us at this point, despite what some want to think. Personally though I am mostly tired of the twins tbh.
The transition to DT was definitely weak and really hurt that expansion. As much as I liked the void story, it could have been shorter than five patches.
I like that they truly seem to consider feedback and go with the times like with glamour.
On the other hand the "chasing of the modern gamer" honestly worries me. It's akin to the "wanting to get the players who never played an MMO" which resulted in dumbed down jobs, too easy EW content and extreme safe play.
I really, really hope in their chasing for the modern crowd they don't forget that people like me actually play because it's an MMO. And to be frank, SE doesn't have the talent or money to "make their Genshin" anyway.
One thing though because it's not mentioned in the reddit digest. He did mention that glamour might not be the most crazy thing to come. Here directly from Discord:
"YoshiP has confirmed that the mindset will not be applied to just glamours but each and every aspect, as well as the fundamental rule of FFXIV as long as it adheres to what he mentioned above (business sense, doesn't obstruct the company's operation, make FFXIV even more enjoyable, etc). He mentions that don't be surprised in case there's a change of THAT degree in the future".
Last edited by Voidmage; 12-05-2025 at 02:58 AM.


Square Enix chasing after players they won't have while steering further away from the player they have, episode 352...
The whole JRPG is going "you know stick to the fundamentals gameplay wise, but reinvent yourself story wise", but SE keep going the opposite way, and now they do the same with MMOs : "Actually, mmo players don't want to play to a mmo, they want a mobile game". No we don't. Coming from the people that didn't want to see how the JRPG was more than "a RPG from Japan", but something with well identified codes and methods, I'm not even surprised.
With all the respect I have for Yoshida and what he brought to XIV, I feel it's time to push him out and bring someone that actually wants to do a mmorpg, or if it's the execs that push the game in that direction, it's time for him to stand up against them to defend the game he once saved. It's time to stop being the PR guy.
We're here to play a f*cking MMO, one that repect our time but still is a mmo. Stop wanting to be everything but that. There will already be a FFXIV mobile game, no need to have a second one. The same way you don't transform non high end raiders into high end raiders because you put a haircut or don't make a normal mode to your content, you won't get the mobile game players chose a mmo (especially a subscription one) over an actual mobile game : they already have better options, actual mobile game that are not a mmo that tries to be something it's not. Stop doing the same error again and again.
Last edited by CNitsah; 12-05-2025 at 03:23 AM.




G'raha still has to do a proper tour of Ishgard with us at some point, so he can fanboy over Heavensward some more. And maybe we introduce him to Count Edmond so he can fanboy over him too.
Other than that, I agree that his character arc is pretty much over, and he should retire. ALL of the Scions need to retire back out to the background.
We need to miss them for them to be fun again.
- Thancred becomes the guy we go to when we need to break into something
- Estinien becomes the guy we go to when we have a dragon problem
- Urianger becomes the guy we go to whenever we have a problem with a Society
- Y'shtola becomes the gal we go to whenever we have a serious magic problem
- Tataru becomes the gal we go to whenever we have a money or math problem
- G'raha becomes the guy we go to whenever we have an Allagan problem
- Alphinaud becomes the guy we go to whenever we have a diplomatic problem
- Alisae becomes the gal we go to whenever we have someone we need punched (metaphorically) for being stubborn
Bring out the Scion B team! Lets get some more development with Arenvald, Coultenet, the Boulder brothers (Hoary and Ochre), and the Cockburne sisters (Aenor and Clemence)




Surely that's why the same DRG has been able to wear short uwu skirts and bikinis since forever right?Originally Posted by YoshiP
Yoshi's personal preference has always been that this is a FF game, a DRG should use a spear and wear armor and do the Kain pose.
Secretly had a crush on Mao
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