



We already saw it - completing some shiny weapon in the mobile version costs around $250 if you want to pay for all the currency instead of earning it.Cosmetics are one thing, but sooner or later, with a mobile game, and if it does pick up, you'll start to see the more sinister parts of F2P games show up. Roadblocks added to your progression to make you pay for some currency or some item that relieves it.
On a traditional MMO they can't do that because the playerbase wouldn't accept it, but on a mobile game it would be completely normal. Pay to uncap your tomestones, pay for the daily roulette battle pass... Who knows, they could even invent a new feature just to add gacha mechanics to the game
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