Quote Originally Posted by Bubline View Post
Well, DirectX isn't the biggest problem as that's only the graphics API,
It is a problem when you use such an ancient API. FSR3 and FSR4 and XeSS are already ruled out because AMD and Intel do not support DirectX 11. And FSR1 is ugly as hell. DirectX 12 and Vulkan are also way more efficent. So you could have better graphics without raising the minimum requirements. And the second thing is, it is very likely, that the rest of the FF14 infrastructure is also as old as DirectX 11. It can be very difficult to mix old APIs with newer APIs. The development tools and the middleware have to support it etc.




Cheers