Quote Originally Posted by Shurrikhan View Post
They're literally not, though?
I played an Arms Warrior in a server first raiding guild for many years and on my own as recently as Dragonflight. Calling the class "cognitively bloated" might be the funniest sentence I've read all year. Writing long-winded over-explanations for simple things like Sweeping Strikes doesn't make them deep. You may fool some of the people here that don't know any better but we both know it's an incredibly simple class.


Quote Originally Posted by Shurrikhan View Post
And XIV IS button-bloated -- or, better put imo, failing to significantly leveraging its variety of skills. It's not merely lacking interesting contexts for interesting play, though that is a huge part. The foundation of how most jobs are built up, especially via combos, does not lend itself to skills being individually or synergetically of interest, only pieces each of singular rote decisions.
I totally agree that FFXIV jobs are very boring right now and could use more interesting skills and decision making. I disagree that DRG's looping combo would need to be turned into two buttons to accomplish that, or that FFXIV jobs should emulate WoW class design.