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  1. #31
    Player
    SalamanderIX's Avatar
    Join Date
    Sep 2017
    Posts
    135
    Character
    Lucida Sans
    World
    Famfrit
    Main Class
    Dark Knight Lv 100
    I think it's mostly a pacing issue. Gearing in all tier if you wanted all jobs takes the entire time. Next week I'll finally finish the Caster set. Just a couple of weeks to spare.
    The unlock always feels very late, and only in tier 3 we get the tome doubling. There's other issues...
    Like how in tier 3, you get the Relic weapon then a month later you get the echo. If you got the Relic Weapon, then you already have this massive boost. The Echo comes too soon! That thing should be last minute!
    Yet more things... The Alliance has "Catch-up gear", but it has stinky stats and one per week, at the same item level as Augmented Crafted?...

    There's a lot of issues that add up, to where it doesn't seem to make sense in the modern day. Maybe it made sense when I wasn't playing (heavensward), but as it is the system doesn't really let people catch up, or easily experiment after they beat the tier. And when it does it pulls all the triggers so close together, they don't give you time for it to matter. At the start of the tier 450 tomes and everything is fine, and makes sense.
    (0)
    Last edited by SalamanderIX; Today at 11:20 AM.

  2. #32
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,371
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 100
    Quote Originally Posted by FuturePastNow View Post
    The cap serves a purpose at the beginning of a raid tier, to keep raiders from getting all their gear right away, but in my opinion they need to raise the cap earlier and keep increasing it over time, or decrease the cost of the gear with each piece you buy. What if buying a tome chest piece gave a discount on the cost of the other tome chest pieces?
    To start with the cap should just go up each week instead of being 450 every time
    e.g week 1 it's a 450 cap, week 2 it's a 900 cap taking into account what you earned week 1 etc
    this way if u start late you aren't far behind for no reason

    idk why ff14 copied wow's old valor point system without the catchup part
    (0)

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