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  1. #11
    Player
    Infindox's Avatar
    Join Date
    Jan 2017
    Location
    Ul'dah
    Posts
    1,393
    Character
    Absenthine Starfrost
    World
    Faerie
    Main Class
    Red Mage Lv 100
    I'm fine with the cap at first, but near the end of the patch they really should consider raising the amount like they use to (up to 900 iirc).
    (0)

  2. #12
    Player
    CCheshire's Avatar
    Join Date
    Mar 2014
    Posts
    490
    Character
    Black Tea
    World
    Marilith
    Main Class
    Arcanist Lv 30
    Quote Originally Posted by Infindox View Post
    I'm fine with the cap at first, but near the end of the patch they really should consider raising the amount like they use to (up to 900 iirc).
    They still do this tho? It was raised to 900 just before the release of DT in the past already.

    The only thing I want SE to do is increase the max limit of poetics to 4k or even 5k since all old gear and relics require tons of them.
    (1)

  3. #13
    Player
    Infindox's Avatar
    Join Date
    Jan 2017
    Location
    Ul'dah
    Posts
    1,393
    Character
    Absenthine Starfrost
    World
    Faerie
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by CCheshire View Post
    They still do this tho? It was raised to 900 just before the release of DT in the past already.

    The only thing I want SE to do is increase the max limit of poetics to 4k or even 5k since all old gear and relics require tons of them.
    Nah I mean in-between, like now would have been a good time before the new ones come out.

    But yes I agree with the poetics
    (1)

  4. #14
    Player
    FuturePastNow's Avatar
    Join Date
    Nov 2023
    Posts
    330
    Character
    Kali Zeruel
    World
    Faerie
    Main Class
    Warrior Lv 100
    The cap serves a purpose at the beginning of a raid tier, to keep raiders from getting all their gear right away, but in my opinion they need to raise the cap earlier and keep increasing it over time, or decrease the cost of the gear with each piece you buy. What if buying a tome chest piece gave a discount on the cost of the other tome chest pieces?
    (4)

  5. #15
    Player
    Raim's Avatar
    Join Date
    Mar 2011
    Posts
    770
    Character
    Raim Surion
    World
    Balmung
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Jeeqbit View Post
    Yoshi-P literally just said in the last week that the entire point of the game is "to get 450 tomestones every week".

    Far from getting rid of it, he's considering letting you buy mounts and other reward with it "because not everyone is interested in item level" and worried that competitors might beat him to doing this so he didn't reveal more.
    It would be a terrible idea to make people choose between gear and glamour. But I have been saying for years that the "uncapped" tomestones should go towards glamours and mounts. I think each patch we need like a 50k uncapped tomestone mount and/or glamour, akin to gemstones.
    (1)

  6. #16
    Player
    FuturePastNow's Avatar
    Join Date
    Nov 2023
    Posts
    330
    Character
    Kali Zeruel
    World
    Faerie
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Raim View Post
    It would be a terrible idea to make people choose between gear and glamour. But I have been saying for years that the "uncapped" tomestones should go towards glamours and mounts. I think each patch we need like a 50k uncapped tomestone mount and/or glamour, akin to gemstones.
    They go to relic weapons now, which are effectively just glam once they're a patch old.
    (0)

  7. #17
    Player
    HammAndCheese's Avatar
    Join Date
    Aug 2025
    Location
    Limsa
    Posts
    21
    Character
    Hammy Fields
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    A lot of things in this game need to be unlocked or increased sooner: Savage Raids; Alliance; and Limited Tomestones for starters. I understand not wanting people to steamroll content week one, it increases the life of the content, but after so long it just doesn't make sense. Patch is less than a month away, what is it going to hurt at this point?
    (0)

  8. #18
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,582
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by FuturePastNow View Post
    The cap serves a purpose at the beginning of a raid tier, to keep raiders from getting all their gear right away, but in my opinion they need to raise the cap earlier and keep increasing it over time, or decrease the cost of the gear with each piece you buy. What if buying a tome chest piece gave a discount on the cost of the other tome chest pieces?
    I could see that being a happy medium.
    (0)

  9. #19
    Player
    Xeonaught's Avatar
    Join Date
    Jun 2021
    Posts
    4
    Character
    Xeonaught Kjata
    World
    Ragnarok
    Main Class
    Warrior Lv 100
    I was just saying this earlier today I would love to gear all my Jobs within a threshold of 4 Ilvl I have played a lot this patch (not Savage player) and got tanks to 759 and casters to 755 all my other jobs are all stuck at 750 and with the patch around the corner we litrally even with the current patch cadence as casual roulette player who probably does more content then the average savage player can't obtain maximum Ilvl on multiple jobs due to the Coins being locked behind the Weekly Alliance raid lock out if not removing weekly cap maybe increase the cap in the .5 patch or the .8 patch towards the end of the current cycle
    (0)

  10. #20
    Player
    Xeonaught's Avatar
    Join Date
    Jun 2021
    Posts
    4
    Character
    Xeonaught Kjata
    World
    Ragnarok
    Main Class
    Warrior Lv 100
    I like this Idea
    (0)

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