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  1. #11
    Player
    TofuLove's Avatar
    Join Date
    Jan 2024
    Posts
    125
    Character
    Tofu Love
    World
    Twintania
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by NightHour View Post
    Why not just make it so the losing team grants less battle high points when killed by a team ahead of them in points.

    Will dis-incentivize "farming" the losing team for BH.


    So a knockout against the losing team grants 2 points towards BH, instead of 10.

    Assists will no longer grant battle high if against a member of the team with the lowest points.
    Not sure that would work, even though I see the thinking.

    Let's say you get s rank in spawn in the beginning of the game.
    Both teams come try to get you - you successfully defend and kill them.
    Some of your team will die, but overall your team will have more points and you have less BH because enemies don't give you as much BH even if you defeated them. So all of a sudden next encounter you have more points, but enemy has higher BH despite performing poorly.


    Personally, I've advocated for cutting rewards for 2nd and 3rd place.
    (0)
    Last edited by TofuLove; 11-21-2025 at 07:41 PM.
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  2. #12
    Player
    Infindox's Avatar
    Join Date
    Jan 2017
    Location
    Ul'dah
    Posts
    1,392
    Character
    Absenthine Starfrost
    World
    Faerie
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by TofuLove View Post
    Personally, I've advocated for cutting rewards for 2nd and 3rd place.
    3rd place sure.
    Not second. Frontlines has too much RNG with some of the maps that you can get screwed over even if your team works together well. Having an incentive to not be last I think would be good enough to get people to at least try a little bit.
    (0)

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