Quote Originally Posted by Johannes_Mondego View Post
Ok, to those who insist that the current party function is great (and those who don't use it are idiots):

That it requires a tutorial to understand, doesn't seem like a problem to you?

Zkieve is pretty much on the mark with all his points, except where he got all pissed off after being called idiotic or whatever. The current system requires the leader to just sit and wait for people to read his recruitment ad and join from that. The people who would join the party (once they decipher what the "Search" function actually DOES: search for recruitment ads), must periodically be going 3 menus deep (preventing all character movement or other input) and performing this recruitment ad search over and over until they find something that pertains to them.

Without a /sea function to at least gauge the viability of making a party at X time of day, the system is extremely luck-dependent. That is to say, the leader cannot pro-actively go out and start speaking to tanks if he needs tanks, he has to wait for a tank to do a recruitment ad search. Currently all the burden of work is on the party-seeker to continously spam searches, which is backwards because the reason a party-seeker is not a party-leader is BECAUSE THEY DO NOT WANT TO WORK.
I agree completely with this assessment of the situation. If one is "fired up" enough to want to make a party they should be able to do all the work needed to make and foster such a party. Not just sit back and hope that someone somewhere has some inclination of how to work the system.