The great calamity - the singularity event is upon us yet again. Mogtome event yet AGAIN coincides with pvp series end.
Oh god no, please no... stop forcing me to make yet another thread complaining about pvp rewards (i know i know...)
Millions (perhaps billions) of disinterested limsa kittens are about to descend upon the blessed fields of frontline in search of mogtomes & to get the latest timegated series glam with minimal effort. FOMO levels are too damn high, forcing them to RP at spawn for the glam they will probably never use.
Stand down BH5 commander, BH0 freeloader is trying to watch netflix!!!
Anyway, in all seriousness:
The rewards are designed to force people disinterested in PvP to engage with PvP or they potentially lose the rewards, and surprise surprise - they don't really care about PvP. Game quality just drops to the lowest level. It's good in a way cause I can unsubscribe for a month and save some money before Christmas
There are a few solutions, I would be happy with any:
- Either remove frontline from mogtome entirely, or at least rebalance for win to be 5 mogtomes, and a loss to be 1 or 2 (as opposed to 3). Right now you can farm tomes faster if you lose quicker, making long and balanced and good games just not worth it for the average mogtome enjoyer.
- Make pvp series rewards cumulative with new series becoming top-up additional content, with a catchup mechanic which would make earlier rewards easier to achieve. Basically pvp series end shouldn't generate fear of missing out on time gated rewards. Or make them achievable with pvp currency as soon as the series end.
thanks
your hardcore frontline enjoyer out o7


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