What will happen in 8.0 likely? 2 New jobs, New Msq (50/50 on being good or bad sometimes they do make good stories) 8 new dungeons where you grab two packs meet a wall, repeat, boss do that 2 more times, 3 new trials, 2 Extremes, content that comes throughout the expansion similar to 7.0, good music (praise goes to the music theirs usually always good songs)

What happens in my ideal dream land
  • All Jobs get heavily overhauled + combat, we focus on actual fun instead of bland watered down jobs that are bassically animation/weapon packs for the same generic job of "tank" "dps" "healer that doesn't actually really heal"
  • Either moving away from the bad trinity system that is outdated, or fix it. The current system isn't working especially for tank and healer roles that feel like glorified boring dps who push out a utility button sometimes.
  • Story is really good and moves away from the scions and the main cast is interesting, theirs risks involved, we all know the scions, they're also never going to put any of them in danger because they're too well known, they've already faked us out on that a million times.
  • Combat that isn't as predictable and bosses can do more then just one set scripted thing (this is really wishful thinking here)