I've done the Zodiac Brave and Anima weapon series in full for one weapon each. I don't know if I'll ever do much in Eureka. I had done most of Bozja on an older character when it was current. I have a growing stack of Manderville weapons.
The older style grind with the original two expansions is vastly superior to me in every way.
Occult Crescent turned me right off despite being a total nerd for anything involving War of the Magi lore. It should be a grind, absolutely, but I feel like I'd need to live in that zone doing nothing but barely scraping by OP enemies to get pennies towards the millions needed to actually earn anything because I wasn't there the moment it dropped.
Because of that, I haven't actually gotten to experiment with the phantom jobs there. Geomancer is one of my dream jobs for FFXIV, and I was ready to go all in on it. I'm nowhere near unlocking it.
It's not the exhilarating type of difficult, either. You just immediately die if you mess up. It just feels like the absolute worst form of DT's battle direction of warp speed reaction, body checks, and instant punishment.
But I also think the Manderville series is awful, too, as a relic. You just aren't earning it as the tomes stack up from doing most content. The storyline was great, but it just doesn't feel like a trophy.
Also they should be stronger. Just better than other options in the most current step by a bigger margin than what we usually see. Asking players to dedicate so much to a weapon that's barely better than crafted just irks me.


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