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  1. #11
    Player
    hydralus's Avatar
    Join Date
    Jun 2016
    Posts
    1,158
    Character
    Keiho Fukiku
    World
    Balmung
    Main Class
    Warrior Lv 50
    Quote Originally Posted by Jeeqbit View Post
    Oh, well they acted like she was an existing character so it seemed like it when I played through it. In that case she was added purely so that she could be immediately killed off. Just like characters are these days. Nothng risky about that.
    Kinda like how they gave that highlander guy 10 minutes of cutscenes before killing him off too.
    (2)

  2. #12
    Player
    MicahZerrshia's Avatar
    Join Date
    Aug 2011
    Posts
    2,325
    Character
    Nadja Zielle
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Jeeqbit View Post
    Oh, well they acted like she was an existing character so it seemed like it when I played through it. In that case she was added purely so that she could be immediately killed off. Just like characters are these days. Nothng risky about that.
    She was an existing character in the way Emet or Ysayle was an existing character. They had a big backstory with connections to the main plot and characters, but didn't actually exist in the game until they were needed so they could be a sacrificial lamb the players actually like to drive the story forward while tugging on our heart strings because the team doesn't have the guts to take out an actual scion.
    (3)

  3. #13
    Player
    Shipp's Avatar
    Join Date
    Jul 2011
    Posts
    315
    Character
    Shipp Atori
    World
    Goblin
    Main Class
    Conjurer Lv 72
    Really don't agree that they took risks in ARR or HW. ARR was highly criticized by legacy players for them turning the game into a WoW clone. HW followed basically the same paint-by-numbers that ARR's endgame was.
    (4)

  4. #14
    Player
    Darkshade's Avatar
    Join Date
    Mar 2011
    Location
    Bastok Markets
    Posts
    368
    Character
    Shade Hikari
    World
    Leviathan
    Main Class
    Lancer Lv 90
    Time to unsub
    (0)
    XI - Darkshade - Shiva
    XIV - Shade Highwind - Figaro

  5. #15
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,604
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by hydralus View Post
    I dunno I thought requiring tributes and specific conditions to open a difficult dungeon that needs 24 people in a pre-made to run was pretty experimental. People absolutely hate it but y'know.
    I cant even speak for raiders anymore even though I see some regular PFs for it and what their opinion is about quantum, but for all the casuals I know nobody really gives a crap about it because it doesn't concern them anyway. The actual success is putting floor 99 of a deep dungeon closer to their reach though, i'll grant them that.
    (1)
    Secretly had a crush on Mao

  6. #16
    Player
    Kelg's Avatar
    Join Date
    May 2012
    Posts
    458
    Character
    Kelg Granthal
    World
    Sargatanas
    Main Class
    Ninja Lv 100
    I find the raids and battle content fun still. But yes, they do need to take more risks with the game design and replayability of content in general, as well as the reward structures.
    (0)

  7. #17
    Player
    SamSmoot's Avatar
    Join Date
    Jan 2019
    Posts
    1,445
    Character
    Fugu Barr
    World
    Exodus
    Main Class
    Ninja Lv 100
    I'm just doing three tribal quests a day, and low level hunts for aetherite tickets at the moment. I'm seriously considering putting this game aside until the next expansion and going back to catch up in WoW after 3 years away.
    (0)

  8. #18
    Player
    Avoidy's Avatar
    Join Date
    Jun 2020
    Posts
    1,296
    Character
    Chadhadai Oronir
    World
    Balmung
    Main Class
    Ninja Lv 83
    Asking any company to take risks is a hard sell, but asking a JP company to break from tradition is like asking a cat to fly. "It's just how we've always done it" is like their corporate mantra over at Square Enix when it comes to XIV, and the game keeps making money no matter how poorly they mismanage it, so there's 0 financial incentive to change or even read the forum posts of baka gaijin like us. Hell, didn't they fire a bunch of their Western staff recently? I wonder if there's even anyone around who can read our feedback, lmao.

    FWIW, I agree with you OP. This game needs a fresh take on the old approaches. But I'm just doomerpilled and don't expect it to happen. And even if they began listening to player feedback, I mean, jesus christ dude, have you seen some of the gameplay suggestions posted here? I'm actually scared of what'll happen if they open a thread at random and take feedback to heart, because there're some seriously dumb people here who should never design anything, asking for stuff that would ruin the game even more. Part of me doesn't blame the devs for just quarantining this place and never looking in.
    (3)
    Last edited by Avoidy; 11-10-2025 at 12:02 PM.
    Quote Originally Posted by Shialan View Post
    I don't get it. Do you really have nothing better to do with your life than creating shitpost after shitpost?
    Quote Originally Posted by Sir_Tonberry View Post
    Genshin Impact a free to play mobile gatcha game puts out events every 40 days that are fully voiced and an engaging story. FF which is a subscription game with a full price tag does like 5 events a year and still can't put 10% of the effort. Something is wrong.
    Quote Originally Posted by Yoshida-san
    Let's consider another theoretical mod: one that displays your character entirely naked.

  9. #19
    Player
    SushiOishiiii's Avatar
    Join Date
    Jul 2024
    Posts
    38
    Character
    Chilled Sake
    World
    Brynhildr
    Main Class
    Botanist Lv 100
    Quote Originally Posted by MicahZerrshia View Post

    Outside of taking risks and making the battles more exciting, I think things like 24 mans and 8 man raids would be a lot better if instead of new gear each time, we had a system were we upgraded the gear from the first tier and they added something other than basic stats. Gear in this game is some of the most boring gear in the mmo genre as a whole, they need to take a good hard look at how to make it better. It would also be a major boon if they were actual raids instead of just a few bosses with a hallway between them. If they would implement something like Dynamis or Assault from FFXI, with wide open zones, bosses that need to be popped by doing something and trash mobs that were actually worth fighting, it would be so much more interesting.
    I really agreed with this alot... stop making us do 50 steps every tier to get the armor online... Just make one set of armor.. you can have it change appearance as you upgrade it.. This has a lot of benefits because people have to start from the beginning to participate.. maybe they can upgrade more quickly as time goes on, reflecting how long the armor has been out.

    So tired of removing materia..crafting, trading in gear and re-melding for like 10+ classes and then crafters go through the same process just at different times. The whole system is stale and needs a complete rethink.
    (0)

  10. #20
    Player
    SushiOishiiii's Avatar
    Join Date
    Jul 2024
    Posts
    38
    Character
    Chilled Sake
    World
    Brynhildr
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Jeeqbit View Post

    When you realize all that you realize these were never risks like we thought. They were just cleaning up 1.0.
    Yes.. I think in the past when we think they might have been taking risks.. It was more of a correction they were making being masked as risky/edgy.
    (0)

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