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  1. #1
    Player
    Celliera's Avatar
    Join Date
    Aug 2025
    Posts
    20
    Character
    Celliera Tsukemeownya
    World
    Coeurl
    Main Class
    Blue Mage Lv 80
    Relics can and should be a grind to obtain other than tomes.
    If you just want a relatively ok weapon for tomes you always have the weekly capped tomestone weapons and in odd number patches you even get augmented crafted weapons.

    Relic weapons are almost always the absolute best weapon by the end of the expac, even surpassing savage, so it should be expected that players do have to put in some modicum of effort for them.
    (2)

  2. #2
    Player
    Xieldras's Avatar
    Join Date
    May 2019
    Posts
    212
    Character
    Xiel Naweh
    World
    Seraph
    Main Class
    Bard Lv 100
    Relics should be a grind, but the issue is that the grind is boring because the content is somewhat bland at the level requested. The current ones also have steps that are essentially "Repeat roulettes" and "Repeat Fates".

    Personally I enjoyed the ARR relics (still working on that BLM one) because it felt like a mini-adventure for each book. You had a hit list, levequests, fates and dungeons. It made you interact with the world more.

    Whilst the current grind is tedious and I do not blame others for wanting a tome weapon instead.
    (2)

  3. #3
    Player
    Kozh's Avatar
    Join Date
    Mar 2020
    Posts
    981
    Character
    Corvo Aerden
    World
    Kujata
    Main Class
    Dark Knight Lv 90
    Frankly I am sad that getting deep dungeon weapons is more fun than the relic this time. We should be doing more with field operation itself instead of whatever this step is. This step is just a glorified tome grind.
    (2)

  4. #4
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,027
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Kozh View Post
    Frankly I am sad that getting deep dungeon weapons is more fun than the relic this time. We should be doing more with field operation itself instead of whatever this step is. This step is just a glorified tome grind.
    FWIW, I think it would be nice if they incorporate the DD as one of the possible ways to progress a relic except for the fact it rewards heliometry & we’re getting the 1.5k helios step.
    (0)

  5. #5
    Player
    Kozh's Avatar
    Join Date
    Mar 2020
    Posts
    981
    Character
    Corvo Aerden
    World
    Kujata
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Valence View Post
    That's what I've always said, I find that if I have to grind something that's essentially recycled content that's already in the game, then i'd rather be able to pick what I like doing. And then we go back full circle and people come at me for saying that roulettes are different when they actually aren't (by the way, tome steps are literally identical to roulette steps, the only difference is that roulette steps actually restrict the amount of eligible duties, which is arguably worse).

    And currently, while it's not the most engaging, tomes are what allow the greatest pick in selection. Like it or hate it, but it's true.
    But roulette *is* different. Sure field operation also use fate grind, but you're ignoring things that make it unique compared to content outside of it. Namely the extra system they added to it; logos, lost action, phantom jobs; tougher/deadlier enemies. For bozja we even have CLL etc. You don't get those thing when doing tomestone or grinding normal overworld fates.

    Saying it's "recycled content" is also pretty unfair for me. Do you expect them to create entirely new system/mechanic for every relic grind? By your logic, it's not worth doing msq, trials, raid, deep dungeon because they're all recycled content anyway.
    (3)

  6. #6
    Player
    Shipp's Avatar
    Join Date
    Jul 2011
    Posts
    322
    Character
    Shipp Atori
    World
    Goblin
    Main Class
    Conjurer Lv 72
    Can we go back to a player base that doesn't complain about everything being too hard and/or time consuming. Especially for content that is specifically designed to be time consuming to provide something to do between content droughts and in turn rewards the ultimate weapon for each job for that expansion?
    (2)

  7. #7
    Player
    ServerCollaps's Avatar
    Join Date
    Jan 2012
    Posts
    2,278
    Character
    Tiger Undie
    World
    Alpha
    Main Class
    Fisher Lv 100
    just get the demiatmas inside oc, they have a 4 times higher droprate at ces
    (0)

  8. #8
    Player
    OdrN's Avatar
    Join Date
    May 2016
    Location
    Sharlayan, évidemment
    Posts
    2,102
    Character
    Lithiahtyn Toegbyrga
    World
    Zodiark
    Main Class
    White Mage Lv 100
    I'm surprised the argument "I pay a sub, I should have access to everything in the game, just give me my relic" has not been used yet.

    I remember when Yoshi-P said that more players had completed the EW relic than usual. You don't say!
    They really have set a dangerous precedent with the EW relic.

    Ah! The thrill and satisfaction of finally obtaining that relic! An effort so deep and hard that it's also rewarded with a achievement because you didn't only have to farm 1500 tomes (the ages it takes!) but also find the npc selling the item (he was so far away from the aetheryte!) and then walk hours to an other npc to get the weapon (TP is for the weak), all of this after doing 3 quests (what the heck, I'm not playing FFXIV to do quests and it's not as if I could skip the cutscenes!).

    Behind the salt and the irony of this last paragraph (I'm making this clear because there are some people who take things very seriously), a relic in NOT supposed to be easy to get. That's how it is.
    There is plenty of ways to get weapons in this game. Some require more effort than others. Some are locked behind difficult content, some are easily purchasable, and others require time; relics fall into this last category (in principle).
    If you don't like grind or if you don't have the patience to get it, then the relics are just not made for you.
    "Yeah but I want the shiny skin" you may say. I'll answer that I may want some ultimate weapon skin but I don't do ultimate, it's out of my reach. I'm not gonna ask for the ultimate content to be more easy just because I want the skin. Same for relic.
    Relics are supposedly made for people who want something to grind to keep them busy in the game. And it's not a thing for nolife of hardcore gamer. Any casual player can get any relic. It just takes more time for them and it's fine, or it should be.
    The problem is that nowadays, everyone want everything now. They no more have the patience to work for it.


    I think they found an certain balance in DT with a "grindy"-ish first step and then tome farm (even though I would have preferred that the second phase could be accomplished both in roulettes and in OC). At least we have some form of satisfaction when we clear the first step.
    But like someone said, I kinda miss ARR books.


    Finally, didn't Yoshida say in the last live letter that he wanted to completely rethink how relics work and how they are obtained (because this man really want to please everyone even if it's impossible)?

    Whatever they do, the method will surely please and displease people, like every relic.
    (4)
    Last edited by OdrN; 11-08-2025 at 09:02 PM.

  9. #9
    Player
    UNDEAD10000's Avatar
    Join Date
    Aug 2013
    Posts
    34
    Character
    Yunao Arun
    World
    Cerberus
    Main Class
    Ninja Lv 100
    I rather want similar relic grind like we had back in Heavensward that isn't boring tomestone grind like in Endwalker and rogue lite style grind that punish players without friends like in Stormblood, Shadowbringers and Dawntrail.

    And in Dawntrail relic weapon is by far worst when i can't even complete the first part of phantom weapon due to FATE's being completed in seconds and critical encounters requires being in party to prevent losing rewards on death.
    (0)

  10. #10
    Player
    Kozh's Avatar
    Join Date
    Mar 2020
    Posts
    981
    Character
    Corvo Aerden
    World
    Kujata
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by UNDEAD10000 View Post
    I rather want similar relic grind like we had back in Heavensward that isn't boring tomestone grind like in Endwalker and rogue lite style grind that punish players without friends like in Stormblood, Shadowbringers and Dawntrail.

    And in Dawntrail relic weapon is by far worst when i can't even complete the first part of phantom weapon due to FATE's being completed in seconds and critical encounters requires being in party to prevent losing rewards on death.
    No you don't need to be in party for the CE XD

    I often go solo and still get the reward. Sure sometimes I die but a quick "rez pls" and all is good.
    (0)

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