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  1. #1
    Player
    Selsix's Avatar
    Join Date
    Aug 2013
    Location
    Sharlayan
    Posts
    148
    Character
    Tristan Chevrefeuille
    World
    Jenova
    Main Class
    Reaper Lv 100

    Stop Armor Recolors

    Okay there's no way I am alone in hating this direction in "art design". Every single expansion and every single patch, we see this happen. They dig up some ancient armor set from a previous expansion, recolor it, maybe (emphasis on maybe) upgrade some textures, and re-release it back to us. Can we please stop doing this? I have yet to meet a single player that likes it when they do it. I have to call it out for what it is, it's lazy. Why do we even have an art team if they are being forced to do something like this? Are they otherwise engaged? If so, why are we not hiring more artists and modelers to compensate? This is a horrible practice in a game featuring a dye system in the first place regardless of the reasoning. If you truly cannot spare the resources to make enough unique armor sets every expansion/patch, this is NOT a good remedy for that problem.

    Let me be clear, I'm not just here to bash the dev team. I am INCREDIBLY thankful for the recent decision to remove glamour restrictions as that's something I have wanted for years, but as far as art related problems with the game goes I feel this is the elephant in the room we need to address.
    (5)

  2. #2
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,327
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    'Pallette swaps' are a fact of life in gaming development and are a common way of cutting down the artists' workload (and also reducing the amount of processing the client has to do, by using a standardised underlying 'rig' or model that the textures are just changed on).

    It's been the case in FFXIV since 1.0 was launched, it's going to always be a part of it, deal with it.
    (8)
    Quote Originally Posted by Rannie View Post
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.

  3. #3
    Player
    0blivion's Avatar
    Join Date
    Jun 2025
    Posts
    291
    Character
    G'raha Tinya
    World
    Lamia
    Main Class
    Black Mage Lv 80
    hey OP i know you hate hearing this but armor recolors really shouldn't be your issue lmfao
    why? we have a good like, 20 unique models directly ported from FFXIII, several more from XI and XII, one from X, one from Dissidia NT, a fuckton from MH, a decent amount from nier:replicant and nier:automata, a couple from FFXVI... hope you get the point. models cost money. there is no video game that doesn't copy and paste its own homework sometimes. else we'd pay like double the sub money.

    yr welcome
    (5)
    Midcore is when you take a look at an Ultimate, nod along sagely to a guide and decide to do it when you get 12 months of uninterrupted vacation, which is to say: never.
    Quote Originally Posted by Mawlzy View Post
    I think at this point 0blivion has decided to play forum villain, until perhaps the Exarch cloak becomes available.

  4. #4
    Player
    Underscore's Avatar
    Join Date
    Apr 2024
    Location
    Gridania
    Posts
    308
    Character
    Exia Lupus
    World
    Spriggan
    Main Class
    Ninja Lv 100
    I think having variants of gear with different colour placements can be nice - as long as they're dyeable, of course.
    (6)
    Bring back 6.0 Dragoon. I want my job back.

  5. #5
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,700
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    A lot of work goes into making models. Sometimes, only for them to be seen one time, in the background.

    In order to solve the problem of them only being seen once despite all of the work that went into them, game developers find clever ways to re-use them. This is so entirely logical that a lot of games do it. They re-color enemies often to the point you'd never guess they are recolors; they re-use old bosses as regular mobs and sometimes they are so small and recolored that you don't notice it; they get enemy models and make small adjustments (such as removing horns or adjusting wings) before recoloring so it seems like a different model and of course, they re-use armor.

    There are so many things they have re-used that I actually took many, many years to even notice it. Often they are just good at doing this, while other times it's obvious.

    Armor specifically doesn't bother me. Especially if it's consistent which is a new set and which is a re-used set ie. I just glam over crafted gear.
    (3)

  6. #6
    Player
    Destati's Avatar
    Join Date
    Jul 2017
    Posts
    679
    Character
    Aoki Kha
    World
    Balmung
    Main Class
    Reaper Lv 100
    I wish they would stop reusing armor so much too, but I understand it's a necessary evil. I think I would be more okay with it if the recolors were at least dyeable. Like the lvl 91 dungeon has the Pagl'than gear but in worse colors that you can't even change. If they're worried that making them dyeable is gonna give them even less of an excuse to reuse them again in the future then maybe they can just make the dye channels work differently?
    (1)

  7. #7
    Player
    SalamanderIX's Avatar
    Join Date
    Sep 2017
    Posts
    120
    Character
    Lucida Sans
    World
    Famfrit
    Main Class
    Dark Knight Lv 100
    If they stopped doing recolors of stuff they'll simply just give us less content. RPGs aren't like other games. there is multitudes more of everything if it is enemies, weapons, or outfits. So they must repurpose, remix, or even just recolor.
    (4)

  8. #8
    Player
    Shistar's Avatar
    Join Date
    Dec 2021
    Location
    Housing update waiting room
    Posts
    493
    Character
    Cordelia Crow
    World
    Phantom
    Main Class
    Paladin Lv 100
    I'm not against armor recolors myself, what I wish they did with them, since they will add a recolor anyway, is to give us more varied dye tables or colorsets for us to use in glams. I'm disappointed they reutilized the Neo-Ishgardian set in EW but kept the metals a slightly different shade of gold instead of, say, going for silver, gunmetal black, platinum, anything that would actually differentiate them more from the original sets.
    I think they should also differentiate the Ornate sets from the regular ones for more dye variants.
    (3)

  9. #9
    Player
    Nyastra's Avatar
    Join Date
    Aug 2025
    Location
    Limsa Lominsa
    Posts
    124
    Character
    Emerson Ney
    World
    Spriggan
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Shistar View Post
    I'm not against armor recolors myself, what I wish they did with them, since they will add a recolor anyway, is to give us more varied dye tables or colorsets for us to use in glams. I'm disappointed they reutilized the Neo-Ishgardian set in EW but kept the metals a slightly different shade of gold instead of, say, going for silver, gunmetal black, platinum, anything that would actually differentiate them more from the original sets.
    I think they should also differentiate the Ornate sets from the regular ones for more dye variants.
    Yeah this would be nice, because sometimes you *can't* dye the dang metals, or it dyes weird. At least this way there would be some options?
    (3)
    Through twilight, we endure.

  10. #10
    Player
    CSX's Avatar
    Join Date
    Jun 2011
    Posts
    111
    Character
    Cocoa Pebbles
    World
    Ramuh
    Main Class
    Astrologian Lv 100
    Heh! With the removal of Glam restrictions, I can see them just doing 4 (fending, maim/slay, scout/aim and heal/mage) variants of the same gear with different dye channels going forward.
    (1)

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