I assume the pink gear will have random secondary stats? As that is what pink gear represented.

I also have a question on difficulty. For most people, the gap between dungeons, trials, 8 man raids and extreme trials is not that big, so where is the difficulty of the hard and very hard dungeons going to sit specifically?

Then what is meant by max MSQ ilevel? If we were to use Meso Terminal as an example, the ilevel for entry is 720, I doubt this is what is meant, the gear is 735, so maybe 740? That puts it on par with crafted gear and normal raid gear, which would be easier to get. SO what niche is it filling that isn't already filled by something else.