Yeah the more options and variables and things to fall back to you add to the game, the less you fall into a binary state of "did you bring manasong Y/N? If no, you wipe".




Yeah the more options and variables and things to fall back to you add to the game, the less you fall into a binary state of "did you bring manasong Y/N? If no, you wipe".
Secretly had a crush on Mao
Blue mage needs MP, drk and paladin. It's funny when you realize that melee classes need MP more than a healer role does.

"Pls make our game harder"
"pls make our jobs harder not the game"
"pls remove anything that makes our jobs an identity"
"WE NEED JOB IDENTITY"
"pls remove mana"



different people having different opinions? oh no!
At this point the game isn't even an RPG. There is no build variety. No talent points. No attribute points to spend. All it is, is higher ilvl>lower ilvl.
Hope that money from the people who don't even like the genre has been worth it while alienating actual MMORPG enjoyers.


MP exists so they don't have to rework BLM![]()

I tried Pictomancer the other day. Was doing ridiculously high damage, and my MP bar weren't moving. Plus I could heal..they might need to re-balance that job so it's not so OP. I felt like I weren't even trying - meanwhile there are non mage classes that burn through MP quite fast.
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