Quote Originally Posted by Jeeqbit View Post
I feel like the only job where I seriously notice MP is Red Mage. After doing my rotation for long enough, I realize I need to press Lucid. I can't think of any other jobs where that's the case. Maybe occasionally healers, but they all have actions that restore MP naturally if you don't press Lucid.
Every single Caster (Except Black Mage) and Healer has to use Lucid Dreaming to stay MP Positive, though it takes longer for a caster to bottom out that it does a healer, even before we consider the MP costs of GCD healing.

However, I think the bigger question is, what do people actually want to change? SB, every healer/caster had Lucid Dreaming, it is just that the timings about getting the optimal use out of it was tighter.

We can talk about how ranged physicals could be MP batteries, but you cannot guarantee on having an MP battery, so should MP management take it into consideration or not?

Even Mana Shift wasn't really utilised, unless it was the Black Mage casting it, for the sole reason that Black Mage effectively had infinite MP, but in the current system, it wouldn't work as well as you would need to cast an extra Blizzard 4.

What if a job had another side combo/rotation that restored MP? isn't that basically Black Mage at that point? The dreaded homogenisation rears its ugly head, so that's out of the question.

So what sort of system do people actually want.