Quote Originally Posted by Reimmi View Post
why is PVP the only mode that gets time exclusive rewards for being a top end player? They don't turn off ultimates after the expansion is over[...]
Sigh... ok, look - I'm not completely on board with them originally doing it, but I can understand the reasoning. You need to compare the right aspects.

Ultimate/Savage in PVE is a challenge, you fight a script and not other players (hopefully), therefore you are not competing, so time-gating it has no meaning. If the World First race in various High-End content had rewards for the top teams, that would be a competition again, closer to Ranked Top 100.

PvP Top 100 of Feast days was a competition, not a challenge. You were competing for top spots that contained a trophy (mounts, armor) and the original idea was to finalize the trophy rewards to the best 100 that participated during each respective season. Naturally this means that for winners to be decided, the season has to end.

An equivalent to the unlimited access of Ultimate weapons would actually be originally HELLHOUND weapons, as the Wolf collars could be obtained at any season since their release (they werent available to Casual/Training mode). So you cannot compare Ultimate weapons to Top 100 rewards.


Why did they do that? Because they chose so, because Japanese player culture, at least at the time, respects stuff like this. There is probably a lot of reasons that originally lead to that system in the first place. Im ok with replicas to be introduced to give access to its designs, but I'm not going to lie to myself and say "oh there should have never been any time-gate to begin with" or make crude comparisons to ultimate.