First they removed trash from 8-man raids, now from 4-man. Why even add it in the first place? Even Deep Dungeon is going through this, with trash HP being practically non-existent on the harder floors.
Everyone must to rush straight into boss fights. Well except for normal dungeons, where people are stuck doing the same dungeon for 10 months, hitting harmless sponges that SE never bothered to change in over 10 years. The interesting mobs are the ones being deleted.


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