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  1. #11
    Player
    brinn12's Avatar
    Join Date
    Feb 2022
    Posts
    304
    Character
    Lua Navkov
    World
    Brynhildr
    Main Class
    Black Mage Lv 80
    First they removed trash from 8-man raids, now from 4-man. Why even add it in the first place? Even Deep Dungeon is going through this, with trash HP being practically non-existent on the harder floors.

    Everyone must to rush straight into boss fights. Well except for normal dungeons, where people are stuck doing the same dungeon for 10 months, hitting harmless sponges that SE never bothered to change in over 10 years. The interesting mobs are the ones being deleted.
    (5)

  2. #12
    Player
    Asari5's Avatar
    Join Date
    Aug 2020
    Posts
    1,348
    Character
    Na'mira Yarhu
    World
    Zodiark
    Main Class
    Dragoon Lv 100
    a proper achievemen that isnt just finish this or that content? nah they dont do stuff like that xD
    (1)

  3. #13
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,059
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Destati View Post
    I feel like removing the trash mobs kind of defeats the point of having a dungeon with more explorable and challenging elements? Not to compare apples to oranges but it reminds me of how between Heavensward and Stormblood they removed trash pulls from raids. Now I'm not saying trash mobs should be in raids, but it did give me more of a feeling that I was "raiding" an area. It just feels like more of a trial otherwise.
    This is pretty much exactly how I've felt about raids and dungeons for like 7 years now.
    Alexander still felt like an actual place in the world that you were "raiding".
    But even back then dungeons were already going the way of "corridors with pretty wallpaper that end in an arena".
    And it has only gotten worse with time.

    Which is also what immediately killed my interest in Criterion.
    When I think of harder dungeons I do not think of a boss gauntlet that is just more corridors to connect 3 trial bosses, with maybe a trash pack or two.
    (4)
    Last edited by Absurdity; 11-03-2025 at 03:34 AM.

  4. #14
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,561
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    That's the only thing the devs know how to do those days, trial bosses. That's literally the only thing remaining in the pve game beyond perhaps deep dungeons. It's like they want their game to cater to the least amount of players, while doing everything else otherwise to satisfy everybody. It's quite maddening how schizophrenic it can feel at times.
    (3)
    Secretly had a crush on Mao

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