This is pretty much exactly how I've felt about raids and dungeons for like 7 years now.
Alexander still felt like an actual place in the world that you were "raiding".
But even back then dungeons were already going the way of "corridors with pretty wallpaper that end in an arena".
And it has only gotten worse with time.
Which is also what immediately killed my interest in Criterion.
When I think of harder dungeons I do not think of a boss gauntlet that is just more corridors to connect 3 trial bosses, with maybe a trash pack or two.



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