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  1. #1
    Player
    goblinslayer's Avatar
    Join Date
    Oct 2022
    Location
    Gridania
    Posts
    3
    Character
    Valkhor Tashkul
    World
    Coeurl
    Main Class
    Reaper Lv 100

    SUGGESTION: Add Equippable "Auras" as Visual Rewards for High-Difficulty Content

    It’s no secret that rewards for higher-end content, such as Criterion Dungeons, the 40-offering "The Final Verse" Quantum Deep Dungeon, and other challenging modes, feel underwhelming compared to the effort and mastery they demand.

    This is unfortunate because the content itself is exceptionally well-designed. The encounters, mechanics, and environments in these modes represent some of FFXIV’s best work. Players love the challenge, but many agree that the rewards do not match the quality of the experience.

    A potential solution is to expand character customization by introducing a new cosmetic category: Equippable Auras. These would be visual effects that surround a character, like radiant energy, elemental glows, or particle-based effects, and could be unlocked through high-end challenges.

    This concept already exists in several successful MMOs. Games like Phantasy Star Online 2, Mabinogi Heroes (Vindictus), and Dragon Quest X have introduced aura or aura-like effects that signify player achievement or rarity. Even global titles like Diablo III, Path of Exile, and Guild Wars 2 feature equippable aura cosmetics as prestige rewards.

    FFXIV’s engine and art style are more than capable of supporting such effects in a tasteful, lore-friendly way, imagine elemental, holy, or void-themed auras tied to certain trials or dungeons. These would provide an exciting, purely cosmetic incentive that reflects both effort and skill, without affecting balance.

    In short, “Equippable Auras” would give players a new and meaningful reward vector, a visible mark of dedication that complements the already outstanding high-end content and deepens FFXIV’s identity as a game of expression and prestige.
    (8)

  2. #2
    Player
    Alicie's Avatar
    Join Date
    Sep 2025
    Posts
    98
    Character
    Alicie Wonder
    World
    Ravana
    Main Class
    Armorer Lv 52
    I bet my soul if they introduce something like that, it will go directly into mog station. And maybe once in a blue moon there will be significantly inferior, time-limited in-game version.
    (7)

  3. #3
    Player
    Aidorouge's Avatar
    Join Date
    Apr 2024
    Posts
    232
    Character
    Buzam Aidorouge
    World
    Maduin
    Main Class
    Ninja Lv 100
    You can have them provided I'm given an option to turn them off so I can't see them, because I can already tell that something like that is going to be annoying to load into, especially as the aura graphics start stacking up in crowded areas.

    You keep your flex, I keep by FPS, everyone wins.
    (15)

  4. #4
    Player
    CCheshire's Avatar
    Join Date
    Mar 2014
    Posts
    445
    Character
    Black Tea
    World
    Marilith
    Main Class
    Arcanist Lv 30
    Although I'm OK with glowing ultimate weps in LL but I'm less OK with glowing auras, which would look strange in town or if I'm near a shadowy zone in a crowd.
    (9)

  5. #5
    Player
    YukioKobayashi's Avatar
    Join Date
    Mar 2019
    Posts
    201
    Character
    Ike Xander
    World
    Lich
    Main Class
    Paladin Lv 100
    Doesnt have to be something "annoying" like a glowing aura.
    Skill Animation Skins are imo a better alternative to this.
    Golden Bahamut Summon Skin for clearing UCOB without dying or eating a damage down, Feo Ul EOS Skin for clearing PT Solo or Q40 e.g.
    (9)

  6. #6
    Player
    XtremePrime's Avatar
    Join Date
    Oct 2022
    Location
    Ul'dah
    Posts
    155
    Character
    Katherine Thorn
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Just give us animation overrides for certain abilities for jobs Squeanix. There's unlimited potential for all jobs to have their own quests to get various overrides throughout the game, new and old.
    And heck, allow us to get a quest to swap and idle pose from a job with the opposite gender. I love the PLD and DRK male idle poses :<
    (3)

  7. #7
    Player
    0blivion's Avatar
    Join Date
    Jun 2025
    Posts
    273
    Character
    G'raha Tinya
    World
    Lamia
    Main Class
    Black Mage Lv 80
    id like limsa to not get even more atrocious
    (2)
    Midcore is when you take a look at an Ultimate, nod along sagely to a guide and decide to do it when you get 12 months of uninterrupted vacation, which is to say: never.
    Quote Originally Posted by Mawlzy View Post
    I think at this point 0blivion has decided to play forum villain, until perhaps the Exarch cloak becomes available.

  8. #8
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,341
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 100
    No to aura's
    yes to alternate job animations/vfx for doing certain content
    (6)

  9. #9
    Player
    Underscore's Avatar
    Join Date
    Apr 2024
    Location
    Gridania
    Posts
    302
    Character
    Exia Lupus
    World
    Spriggan
    Main Class
    Ninja Lv 100
    I'm all for more rewards, but not glowing auras. The overuse of glowing energy stuff throughout games and media in recent years has become tiresome IMO.
    (6)
    Bring back 6.0 Dragoon. I want my job back.

  10. #10
    Player
    Garruss's Avatar
    Join Date
    Aug 2013
    Posts
    168
    Character
    Shayla Shayla
    World
    Shiva
    Main Class
    Ninja Lv 100
    If you do that, you would have to have an option for people to be able to turn them off in their graphic settings for a number of reasons. 1. It would cause more load for some people's hardware, which is unwanted. 2. It would be annoying to some people playing this game to see someone glowing like a Super Saiyan and all times. 3. Some could see it as a little elitist with the glow of a sort of "I'm better than you" sort of mentality
    (4)

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