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  1. #21
    Player
    Teno's Avatar
    Join Date
    Jul 2014
    Posts
    882
    Character
    Teno Gestalt
    World
    Moogle
    Main Class
    Sage Lv 100
    Quote Originally Posted by HeliosDemi View Post
    Hello, this is (hopefully) the only post I make here, but I feel something in particular needs more attention than Sqex has been giving it for years now. Irritatingly, the character limit is 3000 & this whole thing was originally 8000 so I'll be more brief;

    Frontlines is supposed to be entry-level PvP instance that players of any skill level can blablabla random gibberish
    The title was bad rage bait troll quality already, but the content follows suit lol. Entry pvp game mode ? Full of premades ?

    Truly you have no clue what you're talking about, this is just random gibberish.

    I can tell you loud and clear already: skill issue. I can tell apart the solo GNBs and PLDs that look like they're in premades but they're not. They're just extremely efficient and know the pacing of the mode perfectly.

    As a whole, Frontlines is extremely chill, and I'm 100% a solo player (sometimes my brother will join me). You can neutralize top performers easily too.
    (3)

  2. #22
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,145
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    Quote Originally Posted by NevaehQuest View Post
    Fl is like a unbalanced messy fun gamemode. If you try to just enjoy the fight, you will have fun. If you try to play to win, you will drive yourself crazy. Because the game mode is super unbalance super rng. Sometimes you just have zero capture point on your side the entire game. Sometimes you get double team hitting you just cause they have beef with your teammate, when that happened you lost 100%. It is fun to lose yourself in a large scale battle. (also I love the dev, the dev is god plz don't ban me again, As you can see im like super friendly right now, whoever reading this I love you, pvp 10 out of 10)
    This has nothing to do with the game mode.
    NA and EU players tend to approach every Frontline mode as Onsal Hakair
    They are moving together as a massive horde and overwhelming the opposition.
    That’s the main reason you believe Frontline is vulnerable to RNG.
    (3)

  3. #23
    Player
    Gaiinahat's Avatar
    Join Date
    Mar 2015
    Posts
    92
    Character
    Kage Kuchikira
    World
    Marilith
    Main Class
    Marauder Lv 62
    Quote Originally Posted by echo78 View Post
    Premades aren't unstoppable if your team is willing to try.
    Hard to beat when two teams of premades are working together to farm the non-premade team without touching each other until all 48 have BH5.

    To add insult to injury, if you say something your own team attacks you with "play better". At that point, you're not playing PvP, you're just feeding the other teams.
    (4)
    Last edited by Gaiinahat; 11-11-2025 at 11:13 AM.

  4. #24
    Player
    Wilford111's Avatar
    Join Date
    Jul 2017
    Posts
    677
    Character
    Faux Ears
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Quote Originally Posted by theunhappypotato View Post
    how dare people in my mmo pvp play together and coordinate
    If you don't want anything to get better and for PVP to continue being a meme, please keep spreading this mentality.
    (0)

  5. #25
    Player
    Zakuyia's Avatar
    Join Date
    Apr 2022
    Location
    Gridania
    Posts
    621
    Character
    Zakuyia Shizyuie
    World
    Zalera
    Main Class
    Dancer Lv 100
    I feel like the PVP is bad stems from the person being bad or just realizing people who play pvp sometimes dont care..... Look im sorry but idk i have over 130+ victories in first place and i cant get behind people going pvp is bad....that sounds like skill issues or you dont know how to coordinate with your groups. People need to learn to keep map open, how to focus people, and how to pick fights and retreat from them and coordination is important.
    (1)


    You open the door theres nothing in sight. You close the door wondering whats in sight. But lets be honest its probably gonna just let you down.

  6. #26
    Player
    PirateCat's Avatar
    Join Date
    Jul 2015
    Posts
    236
    Character
    Leopold Sidney
    World
    Coeurl
    Main Class
    Alchemist Lv 80
    There's coordination and then there's coordination.

    Frontline absolutely does - and should - reward being cohesive and coordinating as a team. Generally whoever does the best at that wins. But there's a level of coordination you can reasonably expect people who were randomly assigned together to pull off, and occasionally you see the type of coordination that's clearly implausible without having a prearranged group setting it up in advance and communicating through methods outside the game. The matches where one team repeatedly rips through crowds using a precisely timed sequence of actions executed by an extremely specific combination of jobs. The matches where two teams sit around at the third team's camp to farm battle high for the first half of the match.

    I'm sure that this level of play is fun and rewarding to pull off, and I'd even argue that there should be a place for people to do this. The problem is with the range of players involved in a match like that. Having a premade, ultra-coordinated team go up against a bunch of people who are just running their roulettes produces results that are so lopsided that it leaves a bad taste in people's mouths.

    I'm not sure what the solution is for this. The best idea I've thought of would be to split out the queue like they do with CC, where the "normal" queue can't be joined by premade parties and there's a separate "teams" queue that can be. I know there are pros and cons to that - the regular FL queue would likely take longer to fill and it might be hard to find enough people for the teams mode.
    (0)

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