Quote Originally Posted by BlazeRenegade View Post
The story

2. Restore the Adventure Guilds
The Adventure Guilds need to be relevant again. They were key to the early game and provided a natural sense of purpose before we were hired by the Scions. I would strongly advocate for more Adventure Guild content, as this framework naturally facilitates the feeling of being a free adventurer.
I like the idea of having classic adventure guilds back, not the grand companies, just the local guilds.

They could offer dailies, levequests, buy and sell items, etc.

You could also have random city defense special events, similar to red alerts on the moon. Crafters and gatherers would do their thing to support the defense or the DoW jobs can go hold the lines. There would also be consequences if the defense failed.

Pick your favorite fantasy anime and they have a good idea of the guilds. All you have to do is copy and paste.