Yeah, that's kinda what I mean. It's not that they don't listen. But a lot of people feel like they don't because they are trying to listen to every single person at the same time. So it creates a problem of always having frustrated players no matter what decision they make, That's why I'm saying they should just own a vision for the game and keep that their goal focus. So there is no confusion or anger with the game. It will be expected.
The OP is literally a 1.0 veteran that clearly misses the 1.0 experience they had.
Then you have the raiders who want more innovative mechanics and better rewards to show off.
Then you got those people kinda in between casual and hardcore raiders who will clear extremes and might dabble in savage raiding a bit.
Then you got the sole casual players who are just here for the MSQ, daily and weekly chores. They want that to be easier to do.
Then you have the pvpers, rpers and other types of players that don't really fit into any niche.
But the problem isn't that these players exist. It's what makes up the community in this game. The problem is that the dev team is trying to make every single one of these people happy and they literally can't do that without making someone else pissed off and wanting to quit the game.
I've thought about this for awhile and I realized that every person wants something different out of the game. Some want it to be easy, and others want more challenging content. There will be complaints no matter what kind of feedback gets addressed because not everyone agrees with the same thing.


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