BTW if anyone opts to solo POTD 1-50, be sure to Strength+Steel (+Raising if possible) the floor 40 boss, then either burn down the adds or rush the boss (and pop a regen potion if the scream is about to go off). Or you start all over :^)
BTW if anyone opts to solo POTD 1-50, be sure to Strength+Steel (+Raising if possible) the floor 40 boss, then either burn down the adds or rush the boss (and pop a regen potion if the scream is about to go off). Or you start all over :^)





I've been a bit puzzled by their continuing insistence on having this requirement, too. Pilgrim's seems the perfect introduction for players into Deep Dungeon. Unless the PotD story was going to play in somewhere in future Deep Dungeon content, I don't know why that one is singled out as a requirement. Especially because even leveling there hasn't really worked to keep it alive any longer.
Can also use pomander to turn into succubus and do it quicker.



I don’t use anything on that boss no matter the job. Also, there are no pommanders of Raising in PotD until lvl 51. Just focus on the adds when they come out to kill them before the scream, stay out of aoe and the boss will die in about 2-3 minutes depending on your job. Giving the boss 5 vuln stacks for a total of 50% vuln debuff with the Succubus (lust pommander) as mentioned in the post above works fine if you want to speed things up but it’s really not needed. Started a fresh character a few weeks ago and soloing the low levels of PotD has never been easier due to how fast you now gain aetherpool.
Also: appropriate HQ food can give you an extra 10% vitality.
Maygi’s guide and the Deep Dungeon Compendium are very handy to anyone wanting to solo a DD but if all that’s wanted is to reach lvl 50, the first 5 bosses of PotD are very straightforward: kill adds if any, avoid aoe, avoid being hit when you can. If you get Gelmorran Potsherds you can buy sustaining potions if you want more healing (not needed on low levels, just extra safety).
Last edited by Toutatis; 10-09-2025 at 03:42 PM.
Yes, AoEs are bad and potions were already covered. Not sure why food would matter if you didn't even need pomanders though. Would also be worth mentioning if you were a tank, because presumably people would charge in there with SMN or MCH, ignore the adds and die, or just get auto'd to death during the stun because they didn't heal. They're probably more likely to have the pomanders than the food too.I don’t use anything on that boss no matter the job. Also, there are no pommanders of Raising in PotD until lvl 51. Just focus on the adds when they come out to kill them before the scream, stay out of aoe and the boss will die in about 2-3 minutes depending on your job. Giving the boss 5 vuln stacks for a total of 50% vuln debuff with the Succubus (lust pommander) as mentioned in the post above works fine if you want to speed things up but it’s really not needed. Started a fresh character a few weeks ago and soloing the low levels of PotD has never been easier due to how fast you now gain aetherpool.
Also: appropriate HQ food can give you an extra 10% vitality.
Maygi’s guide and the Deep Dungeon Compendium are very handy to anyone wanting to solo a DD but if all that’s wanted is to reach lvl 50, the first 5 bosses of PotD are very straightforward: kill adds if any, avoid aoe, avoid being hit when you can. If you get Gelmorran Potsherds you can buy sustaining potions if you want more healing (not needed on low levels, just extra safety).
It's not that complex, just the one single wall in 1-50 that could take someone by surprise.



You don't need food for that. I was just mentioning it. A mch or smn with low aetherpool destroys these adds in no time and no, you can't charge in there with a tank and not kill the ads. If op is inexperienced, keeping the potions for the lvls 41-49 mobs may be of more use.Yes, AoEs are bad and potions were already covered. Not sure why food would matter if you didn't even need pomanders though. Would also be worth mentioning if you were a tank, because presumably people would charge in there with SMN or MCH, ignore the adds and die, or just get auto'd to death during the stun because they didn't heal. They're probably more likely to have the pomanders than the food too.
It's not that complex, just the one single wall in 1-50 that could take someone by surprise.


Quantum while being interesting challenge at 40 is dead on arrival before patch was even released live.
So far on Light dc i saw exactly one q15 (not from start so probably 4 friends that already did some prog), 4-5 q40 either start/shackles with same people hosting (and idk if one person from start entered it).
And this is Friday. And and and and besides 99/99 you need restorative pots (unless you hate healers).
Can they even revive what was not alive in first place? I will probably start posting pf myself once i go through guide/barely existing raidplans, but I can't see clearing this myself not because difficulty, but because no one is interested in it (even easiest q15 difficulty).
I did 91-100 potd and was baffled that every mob drops restorative potion, while for quantum they not only enable them for boss but also make you FARM IT FOR NO REASON.
We got an extrem and quantum this patch, one of those two will have less people at the start, it's logic.Quantum while being interesting challenge at 40 is dead on arrival before patch was even released live.
So far on Light dc i saw exactly one q15 (not from start so probably 4 friends that already did some prog), 4-5 q40 either start/shackles with same people hosting (and idk if one person from start entered it).
And this is Friday. And and and and besides 99/99 you need restorative pots (unless you hate healers).
Can they even revive what was not alive in first place? I will probably start posting pf myself once i go through guide/barely existing raidplans, but I can't see clearing this myself not because difficulty, but because no one is interested in it (even easiest q15 difficulty).
I did 91-100 potd and was baffled that every mob drops restorative potion, while for quantum they not only enable them for boss but also make you FARM IT FOR NO REASON.
And quantum need people to finish the DD before, a lot of people are probably still progging that so you won't see them already. And just like with Criterion, it's 4 person content so people are probably trying it with their friend instead of pf.


..... you seem like don't understand why it's doa but you enter +1 to blWe got an extrem and quantum this patch, one of those two will have less people at the start, it's logic.
And quantum need people to finish the DD before, a lot of people are probably still progging that so you won't see them already. And just like with Criterion, it's 4 person content so people are probably trying it with their friend instead of pf.



It takes like 2 or 3 hours tops to clear PotD req. COPE
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